Modeled in #plasticity
Rendered using #marmoset5 bevel shader
I had a lot of fun doing this practice
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Modeled in #plasticity
Rendered using #marmoset5 bevel shader
I had a lot of fun doing this practice
Early test renders... my Commander Keen model is nearly finished! He needs more haircards and I definitely want to tweak some of these values, but progress is progress!
#characterart #gameart #zbrush #marmoset5 #gamedev #commanderkeen
Sculpt to designer to render.
Enjoying making materials again it’s relaxing #gamedev #materials #marmoset5 #substancedesigner