Had an idea to use the Suriyun MMO kit running as a web player on the forums, then build the game with the community.
I'm just now getting things set up, but if this seems fun to anyone, let me know!
#gamedev #indiedev #mmodev #webgames #communitydriven #xenforo #forums
This one looks really nice to me, but it feels like it uses too much screen space, maybe I'll try tuning the size of this a bit more.
This one feels dogshit because my brain immediately thinks of these as different options I could pick.
This one feels okaish? I liked more the big box one, but this is less intrusive.
I've been prototyping / playing around with a few ideas for questing text. I really like this color theme for plain text (the theme is github.com/mubin-thinks...), but I do not like any of the layouts I've tried so far.
#indiedev #gamedev #mmodev
I now can describe characters in screen-space (128x128, with a 96x32 capsule), made the editor able to move around objects (in xz, no height yet) & started porting my painting tool (its still missing the harder features)
#gamedev #indiedev #solodev #mmodev
Yesterday I rage quitted after repo corruption. No harm done because I have encrypted back ups on a couple different cloud machines, but it wasn't a nice way to learn about those evil AppleDouble files
Today I'll do the netcode thing, since I believe I have the small pieces ready
#indiedev #mmodev
It's been 24 days since I un-retired and make my #mmo
The first 5 days I wasn't able to do much. I never thought #solodev would be so mentally draining on me. Since it improved after I started posting daily updates, I will try to extrapolate.
Starting today I'll try to update every hour of #mmodev
For a game like #PaxDei (or another crafting MMO), what is one specific mechanic (like base building or harvesting) that absolutely must be perfect for you to stick with it?
#BlueskyGaming #MMODev #GameMechanics #gamers #gaming #videogames
As an indie developer, I've had to explore new options to keep my project moving. This means the process will take longer as I'm starting from scratch. I appreciate your patience and support through these challenges. #IndieDev #SoloDev #MadeWithUnity #MMORPG #MMODev #FantasyGame #Mythology
I've been building multiple computers to test configurations and ensure redundancy, minimizing downtime for seamless productivity. It's fulfilling to see each setup come together, knowing I'm future-proofing my system. #IndieDev #SoloDev #MadeWithUnity #MMORPG #MMODev #FantasyGame #Mythology
Taking breaks boosts creativity, and I'm eager to develop the village, adding new stories to my game. A change of scenery may spark fresh ideas. Stay tuned for updates in this new phase. Your support fuels me, and I can't wait to reveal what's next! #IndieDev #SoloDev #MadeWithUnity #MMORPG #MMODev
We're addressing technical issues in our game development, like doors malfunctioning. Despite these challenges, we're dedicated to resolving them and advancing. Stay tuned for updates as we enhance our game. #IndieDev #SoloDev #MadeWithUnity #MMORPG #MMODev #FantasyGame #Mythology
I'm excited to automate gate operations today and enhance our game's experience by transforming house doors into transitions for interior scenes. #IndieDev #SoloDev #MadeWithUnity #MMORPG #MMODev #FantasyGame #Mythology
The path from the village to the city is done. Now, we focus on animating the city gates, followed by expanding architecture in both areas with more buildings. #IndieDev #SoloDev #MadeWithUnity #MMORPG #MMODev #FantasyGame #Mythology
We're also working on a fortified city equipped with gateways to other regions. A couple of these portals have already been established. #IndieDev #SoloDev #MadeWithUnity #MMORPG #MMODev #FantasyGame #Mythology
As mentioned earlier, today's update focuses on our progress from yesterday. The initial area is shaping up nicely, with the foundation of the starting village now in place. #IndieDev #SoloDev #MadeWithUnity #MMORPG #MMODev #FantasyGame #Mythology
Starting today, I'll aim to post daily with a friend's help, sharing the day's development agenda and adding screen captures from the previous day. #IndieDev #SoloDev #MadeWithUnity #MMORPG #MMODev #FantasyGame #Mythology
So made a duplicate of the last zone to try some new vegetation stuff without messing up the other. Long fly-through but here ya go. #IndieDev #SoloDev #MadeWithUnity #MMORPG #MMODev #FantasyGame #mythology www.youtube.com/watch?v=9bCH...
Updated Patreon site, small break in development while I do patreon.com/DotGOnline?u... #IndieDev #SoloDev #MadeWithUnity #MMORPG #MMODev #FantasyGame #Mythology
So just been trying to clean up one of the zones I made awhile ago. Terrain and Water = Perfect. Sky and Weather = Perfect. Vegetation and house = Needs Work. #IndieDev #SoloDev #MadeWithUnity #MMORPG #MMODev #FantasyGame #Mythology www.youtube.com/watch?v=joCQ...
When I get back to the office I will post some pics on the zone I been working on the last few days. #IndieDev #SoloDev #MadeWithUnity #MMORPG #MMODev #FantasyGame #Mythology
I was gonna stream today, but I am just doing some fine tuning on some of the zone's nothing major. Will probably be back online streaming next week. #IndieDev #SoloDev #MadeWithUnity #MMORPG #MMODev #FantasyGame #Mythology