Digital twin prototype.
UI in action...
[с++, raylib, raygui]
#digitaltwin #smarthome #iot #raylib #raygui #cpp
Digital twin prototype for a smart home 🏠
[с++, raylib, raygui]
#digitaltwin #smarthome #iot #raylib #raygui #cpp
Late night coding - why not to use dark theme to engine editor? :)
#game #indie #indiegamedev #gamedev #gameengine #learning #raylib #raygui #cpp #cplusplus #indiedev #platformer #2d #linux
My first try on writing Editor for game engine. It does only basic stuff, but it is important for me as I can remove some debug stuff from game build.
#game #indie #indiegamedev #gamedev #gameengine #learning #raylib #raygui #cpp #cplusplus #indiedev #platformer #2d #linux
Behold my awesome drawing made with my own #pixelart editor program (Work-in-progress), #BauriPixel.
Made with #Raylib, #Raygui and C
Added Ellipse and Rectangle with filled variants and variable brush size. Holding Ctrl will keep 1:1 ratio. When creating shapes, holding Shift will draw the shapes, keeping the first drag point as center. I am wondering if I should add a triangle shape or not.
Made with #raylib and #raygui and C.
Update on BauriPixel.
Added variable brush size for pencil, eraser and line tool.
Made a custom button to group other similar tools and show on right mouse click. Custom value box with slider for brush size.
(Pencil and eraser grouped for now for experimenting)
Made with #raylib #raygui and C.
Added zooming in and out on color panel of my #pixelart editor. Added keyboard shortcuts for drawing tools. Mostly some aesthetical improvement and bug fixes. Currently working on pixel perfect circle, ellipses.
[Made using #Raylib, #Raygui, and C]
Screenshot of an in development prototype pixel art editor tool called BauriPixel. An alien robot has been drawn in the canvas.
Look at my proof of concept, amazing super-duper pixel art editor. Made with #C, #Raylib and #Raygui.
Added scroll panel support for tasks
Repository: github.com/GCodergr/tod...
#odinlang #raylib #raygui #programming #coding
Has anyone actually tried using raygui?
So far I'm having an annoying time getting text input from the user. Just learned you can't ctrl-v paste text into text boxes.
#raylib #raygui #gamedev
A simple todo app written in Odin and Raylib github.com/GCodergr/tod... #odinlang #raylib #raygui #programming #coding