Découvrez le « Tiny Village » de Clare 🏡
#TinyVillage #Clare #avecnoscommunautés #lecourrier
➡️ LIEN: lecourrier.com/videos/2025/...
A tiny village is coming to life in Watsonville to house people who are living along the Pajaro River. #watsonville #tinyvillage #homelessness #pajaroriver #affordablehousing
I saw "groot" before I saw who posted it and I was excited for a minute that the TinyKittens term for interpretive sleeping had spread beyond the #TinyVillage.
The #TinyVillage adores you and wishes you a speedy recovery dearest Aslan, King of the TK Jungle! 😘
enchanted forest fairy village. 🧚♀️🍄💖
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#aiart #ai #sugarspiceandpixeldust #aiartworld #aiartgallery #aiartcommunity #aiartwork #digitalart #fairy #fairyvillage #forest #tinyvillage #socute
enchanted forest fairy village. 🧚♀️🍄💖
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#aiart #ai #sugarspiceandpixeldust #aiartworld #aiartgallery #aiartcommunity #aiartwork #digitalart #fairy #fairyvillage #forest #tinyvillage #socute
of COURSE there’s a cat. 🥰🧚♀️💖
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#aiart #ai #sugarspiceandpixeldust #aiartworld #aiartgallery #aiartcommunity #aiartwork #digitalart #fairy #fairyvillage #forest #tinyvillage #socute #tgif #friday #happyfriday #cat #kitty #fairycat
😌💖🧚♀️
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#aiart #ai #sugarspiceandpixeldust #aiartworld #aiartgallery #aiartcommunity #aiartwork #digitalart #fairy #fairyvillage #forest #tinyvillage #socute
these were actually an accidental make whilst i was trying to create something else entirely, but i’m obsessed with them! 🥰🍄💖
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#aiart #ai #sugarspiceandpixeldust #aiartworld #aiartgallery #aiartcommunity #aiartwork #digitalart #fairy #fairyvillage #forest #tinyvillage #socute
Updated the selection box to be dashed lines instead of a solid rectangle in #TinyVillage
#gamedev #indiedev #indiegame
Working on the selection box for #TinyVillage, trying to select a few trees now.
#gamedev #indiedev #indiegame
I LOVE this @github.com project system, it's making it very streamline to knock out one task at a time. #TinyVillage
#gamedev #indiedev #indiegame
Slowly filling out the project and issue board in #TinyVillage, transferring all my physical notes to digital.
#gamedev #indiedev #indiegame #github
Right now my notes for #TinyVillage are spread across multiple physical sticky notes as well as multiple files throughout the project.
I'm going to condense all of that into the GitHub project to have a single place for tasks.
You can access the #TinyVillage roadmap at the link provided below, it's still a bit empty but I'm actively filling it with tasks and notes.
github.com/orgs/Lost-Ra...
#gamedev #indiedev #indiegame #github #roadmap
Also going to be posting status updates to the roadmap on @github.com for #TinyVillage, this will include brief comments and a status tag.
#gamedev #indiedev #indiegame
Beginning work on a public kanboard/roadmap to store the tasks for #TinyVillage, people will also be able to request features or changes to the game and they will be displayed here.
#gamedev #indiedev #indiegame
Got the four sides and four corners setup for movement, eight directional movement for the camera! Also going to add zooming, what else should I add? #TinyVillage
#gamedev #indiedev #indiegame #pixelart #godot
Created debug outlines for mouse controls to help figure out where the controls are while programming inputs. #TinyVillage
I want the top, bottom, left, and right sides of the screen to control the mouse, currently it's setup to be a few corners and the top.
#gamedev #indiedev #indiegame
Setting up basic animation for the entities in #TinyVillage
#gamedev #indiedev #indiegame
Updated the main menu for #TinyVillage
#Gamedev #indiedev #indiegame
Working on selection UI for placing buildings in #TinyVillage
#gamedev #indiedev #indiegame
Prototype main menu for #TinyVillage, I want to add a tiny village in the background with villagers going about their business in the future, but for now a soft yellow holds its place.
#gamedev #indiedev #indiegame
Considering moving from doodle-style to a more pixelated style with asset packs to save time on art and animation, but I'm not sure if I'd want to stick with isometric or move towards top-down.
Either way zen-town game is the end goal. #TinyVillage
#Gamedev #indiedev #indiegame
Got a few songs in to play in the background of #TinyVillage, now I just gotta figure out how to manage music.
#Gamedev #indiedev #indiegame #music
Here is the cloud system in action for #TinyVillage, since the game will be more isometric I'll have to angle them and figure out the perspective a bit better.
#gamedev #indiedev #indiegame
Wrote up a quick cloud shadow system which moves clouds across the ground to create more of a top-down perspective in #TinyVillage. I'm not quite sure how to make it feel more realistic, but I'll tackle the visuals a little later, right now the functionality is there.
#gamedev #indiegame #indiedev
Got the window border setup to have some nice wiggles to it around the edge, I'm liking it so far. #TinyVillage
#gamedev #indiedev #indiegame
I want to create a cozy environment, so I'm attempting to mimic a Kindle screens ability to adjust warmth and brightness on a whim.
#TinyVillage #gamedev #indiedev #indiegame
Been trying to figure out the best path for #TinyVillage, and I've decided to make it into a zen-management game. I'm picturing lil dudes running around your village as you gather resources and build up.
#gamedev #indiedev #indiegame