#indiegamedev #bossbattle #characterdesign #trainlevel #oc #wackywestern #supervilain #actionplatformer
Finished about 3/4th of the 3rd level of #thelegallydistinct
Ive also been working a bit on the boss, spacing out his bomb throws, added a bullet spray attack and explosive barrels in phase 2
#indiegamedev #solodev #gamedesign #actionplatformer #pixelart #wackywestern #trainlevel #Thelegallydistinct
Started mapping level 3 and this first section is mostly taking place in those small carts with occasional explosive barrels and bomb throwers.
Later area will introduce the gatling guns.
#indiegamedev #solodev #gamedesign #actionplatformer #pixelart #wackywestern #characterdesign #oc #gatling #girl
and here gatling gwen, the special enemy type that controls the gatling guns. She is pretty frail, but you have to strike either above or behind to do damage.
#indiegamedev #solodev #gamedesign #actionplatformer #pixelart #wackywestern #trainlevel
Last one for today. I added a new shotgun enemy and tweaked the gatlings to have a bit of spread to their shots.
I also discovered that you could send bomb backs to the throwers just like with the boss.
#indiegamedev #solodev #gamedesign #actionplatformer #pixelart #wackywestern #trainlevel #gatlinggun
Ok, finally figured out another hazard for the train level. These Gatling guns are pretty deadly but their aim angle is limited.
im also planning to have a gunner you can kill to disable the gun.
#indiegamedev #solodev #gamedesign #actionplatformer #pixelart #wackywestern #trainlevel #enemies #enemy
You can now reflect bullets with a well-timed strike
Also i added a pile of bombs behind the bomb throwers.