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MultiSearch Tag Explorer MultiSearch Tag Explorer - Explore tags and search results by aéPiot - aéPiot: Independent SEMANTIC Web 4.0 Infrastructure (Est. 2009). High-density Functional Semantic Connectivity with 100/100 Trust...

#FMOD
allgraph.ro/advanced-sea...
#THE #SNOW #POEM
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Augment & Amplify: Unlock’s studio focused on niche tech, music, voice, and design needs.

From middleware integration to scalable pipelines, this is how great audio becomes a great player experience.

#GameAudio #GameDev #AudioDesign #TechnicalAudio #Wwise #FMOD #GameDevelopment

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How Little Nightmares VR is Powered by Unity, Lighting, and Design Iconik, the game development studio behind Little Nightmares VR: Altered Echoes, breaks down how they adapted cinematic horror, environmental storytelling, and performance-heavy visuals for immersive ...

Happy to see Little Nightmares VR: Altered Echoes featured by 80 Level.

I manage (modestly) a team of 3 devs and an audio team of 2. Small but passionate—we hope fans will enjoy the experience.

#LittleNightmares #VR #Unity #FMOD
80.lv/articles/how...

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To FMOD, or not to FMOD, that is the question...

#gamdev #indiegame #indiedev #fmod

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Un prototype de musique dynamique avec des accord jazz pour changer de tonalité en douceur #Dirizienn #Fmod

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Italian V10 Engine Sound Game ready, seamlessly looping sound clips of an Italian V10 engine. Ideal sound pack for exotic cars, sports cars and racecars Includes compatibility prefabs for the “Realistic Engine Sounds 2” tool.

#Soundfx #Sound #Car #Italian #V10 #Hypercar #Race #Carsfx #Carsound #Exoticcar #Enginesound #Sfx #Audio #Sportscarsound #Fmod

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Go Mecha Ball Save & Sound 2023
Go Mecha Ball Save & Sound 2023 YouTube video by Joonas Turner

Fun lil 'making of' documentary of the Go Mecha Ball sounds and music that I made a couple of years ago :) check it out!

Please do share if you enjoyed it and want to see more stuff like this from me in the future!

#gamedev #gamesound #sounddesign #FMOD

youtu.be/WNq34VA5Crk

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Oh hey, sound designers. Who's going to Liv Games Summit this year?

#sounddesign #unity #wwise #fmod #gameaudio #LivGamesSummit

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It’s a small detail, but we’re super proud of how it feels in-game!

Got questions about our FMOD setup, Unity workflow, or audio design in general? Ask away below! 👇🧩

#GameAudio #FMOD #IndieDev #SoundDesign #GameDev

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A single 2D action with multiple footstep sounds in fmod.

Parameter Surface ID sets the volume of each multi instrument realted to a surface type (dirt, grass, stone, mud and sand), going from 1 to 5.
The seek modulator is used along to avoid abrupt changes.

#gameaudio #fmod #gamedev #indiedev

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HAPPY MARDI GRAS!! I made a parade in #fmod to celebrate

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Japanese Boxer Engine Sound - Vol. 1 Game ready, seamlessly looping sound clips of a Japanese sports car boxer engine. Ideal sound pack for sport cars and racecars. Includes compatibility prefabs for the “Realistic Engine Sounds 2” tool.

#Race #Japanese #Enginesound #Rally #Carsfx #Carsound #Boxer #Streetracing #Streetcar #Wrx #Sportcar #Racing #Audio #Sound #Fmod

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"Why are there so many issues with FMOD Event Playback? why is the DSP handing? why is FMOD running out of instances?!"

...oh. I forgot to release the instance after stopping it. in 15+ FMOD event stop calls across 8 major audio playback scripts.

/facepalm #indiedev #gamedev #fmod

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I made a simulation of a noisy receiver in fmod, using 2 parameters:

Tuner - scrolls through the freq. bands (and the background noise is ducked when one is loud enough).

Ionospheric Reflection - adds the unstable flanger effect.

#sounddesign #gamedev #indiedev #fmod #gameaudio

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The unofficial #fmod integration to #godot is great and I am not throwing shade at anyone since it's all volunteer work. But... does it *really* have to CTD when it can't find an event? On windows, this is a bit more forgiving, but it's still prone to crashing the whole game.

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A simple event for a gas cylinder rolling on the ground. Only one parameter is used for the speed - the pitch and overall volume gets a small increase depending on how fast it's going.

#sounddesign #gameaudio #fmod #gamedev #indiedev

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Second game jam of the year was a total blast! Dualtris turned out amazing, very thankful for the experience with this team.

Play: franticwaltz.itch.io/dualtris
Jam: itch.io/jam/composer...

#unity3d #gamedev #gamejam #tetris #arcade #dualism #trailer #fmod

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I made another test this morning - A city ambiance with diverse traffic elements, jackhammer in the background and parameters for adjusting how close to it you are and the volume of people talking

#gameaudiodesign #sounddesign #fmod #indiedev #gamedev

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Practicing some FMOD again - I made a rain amb. with parameters for intensity, wind, thunder and a lowpass filter with the recording of rain drops on a ceramic roof - creating an indoor effect.
I also learned how to smooth the parameter changes.

#fmod #gameaudio #sounddesign #gamedev #indiedev

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//FULL EPISODE: OUT NOW//

007 - Possessor(s) with Akash Thakkar

@akashthakkar.com sat down with us to chat about his work on @heartmachine.bsky.social's latest, Possessor(s)!

Links:
linktr.ee/audiologs.podcast

#gameaudio #podcast #games #gaming #audiologs #metroidvania #unrealengine #fmod #music

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Happy New Year from Game Audio Institute!

Follow GAI: buff.ly/3ubeaTS

#gameaudio #sounddesign #gamemusic #gamecomposer #gameaudiodev #virtualreality #augmentedreality #mixedreality #vraudio #vrdevelopment #unityaudio #interactivemedia #soundforgames #unity #unreal #wwise #fmod #fmodstudio

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Past days have been crazy. Lot of things to do in between work, and life. 😓

I want to share my recent study from my game audio course, showcasing a car engine in #FMOD that reacts to an RPM parameter!

#GameAudio #SoundDesign #GameDev #RacingGame

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Some ~spooky~ dynamic music to help you get through your Wednesday. 🎃

I'm open to work, btw! Send me a DM if you're looking for game audio!

#indiedev #gamedev #composer #ost #gamemusic #fmod #dynamicmusic

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Made good progress getting #FMOD GDExtension working on the web (HTML5). Bank loading seems to work now.

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SoVGA.com FMOD Studio 2.03.10 #gameaudio course overview - November 2025

SoVGA.com FMOD Studio 2.03.10 #gameaudio course overview - November 2025

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Our current #FMOD Studio 2.03.10 game audio course overview for November 2025, new material added as new features added 😀! All courses use middleware updated within last two months. More details at School.VideoGameAudio.com

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//FULL EPISODE: OUT NOW//

005 - MARVEL Cosmic Invasion with Pat Tremblay

Pat from @tributegames.com joined us to talk about #MARVELCosmicInvasion!

Links:
linktr.ee/audiologs.po...

#marvel #comics #gameaudio #podcast #gamed #gaming #audiologs #superhero #beatemup #retrogaming #fmod #music

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Your Music + My Game. 🤝

Just implemented custom track support using FMOD. Drop your files in the folder, and the game turns them into physical vinyl records you can interact with!

Sound on to hear that crackle! 🔈
#gamedev #indiedev #unity #cozy #fmod #coffee

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fmod events panel, trying to name things.

fmod events panel, trying to name things.

I'm just starting to dip my toes into #fmod holy hell there's a lot going on. from there. It's a little overwhelming, I'm just going to start with basic events....? If anyone's got any tips on how to organize / name things that'd be rad. #gamedev

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A screenshot of C# code for Unity that shows the integration of the Dialogue System by Pixel Crushers and Programmer Instruments in FMOD for the purposes of adding voice acting to dialogue

A screenshot of C# code for Unity that shows the integration of the Dialogue System by Pixel Crushers and Programmer Instruments in FMOD for the purposes of adding voice acting to dialogue

Niche posting, but I just integrated Dialogue System for Unity by @pixelcrushers.bsky.social & voice acting using @fmodstudio.bsky.social Programmer Instruments by registering a custom Lua function so it comes up in the drop down menu in the dialogue nodes. I feel like a GOD. #indiegamedev #FMOD

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Awards Submission Info | Game Audio Network Guild Awards Submissions Information – 24th Annual G.A.N.G. AwardsOPen September 23 – October 23 PLEASE READ THE SUBMISSION REQUIREMENTS CAREFULLY FOR EACH ENTRY BEING NOMINATED. INCORRECT OR INCOMPLETE ENT...

#GameAudio people!
Reminder that the submission deadline for the 24th G.A.N.G. Awards (Held at GDC 2026) is Tomorrow, Oct 23, Midnight PST

www.audiogang.org/awards/submi...
#GameDev #Wwise #FMOD

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