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Genuary 2026 — Day 30 #genuary #genuary30

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"Liquid Glass"

Genuary Day 31: GLSL day. Create an artwork using only shaders.

#genuary2026 #genuary #genuary30 #creativecoding

Explore live on @editart_xyz 👇

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One of the principles of animation is "slow in, slow out".
Top row is using a cosine function.
Bottom row is using bezierPoint()
processing.org/reference/be...
one bug I've frequently committed with that function is letting the t parameter rise above 1
#genuary #genuary2 #genuary30 #genuary2026

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Preview
Wrong subdivision #2630 - epibyte - OpenProcessing animation of translation between two (mathematically wrong) subdivisions states

openprocessing.org/sketch/2860396
#genuary30 #genuary #genuary2630 #genuary2026

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Genuary 30: oops all bugs, a collection of interesting glitches that accumulated throughout the month while working on other sketches

#genuary #genuary2026 #genuary30

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#genuary #genuary30 #genuary2026

Its not a bug, its a feature.

p5.js | Creative Coding | JavaScript CodeArt | GenArt

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Fractal image with a yellow-orange bug-like shape with purple curves behind.

Fractal image with a yellow-orange bug-like shape with purple curves behind.

#genuary30, It's Not a Bug, It's a Feature. Continuing the theme of fractal images that remind me of things - this one of course looks like a bug.

#genuary #genuary2026 #bug

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#Genuary30 - Its not a bug, its a feature.

A standard flocking simulation, but with variable alignment, cohesion, and separation scaling. Sometimes they even go into the negative, indicated by changing background colour. Feature, not a bug.

#genuary #p5js

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[🔊 #audioreactive]

Bugging out in a good way these cubes for #genuary30 for the almost final day of #genuary2026.

Full length version: socratism.io/works/genuar...

#generative #genuary #genart

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Z-Pie-ting #genuary30 #genuary2026

#genuary Day 30: It's not a bug, it's a feature

Code in reply... #creativecoding #generativeart

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It's not a bug, it's a feature. It's even the way Melville wanted his masterpiece to be enjoyed.

#genuary2026 #genuary30 #generativeart #genuary #typography

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RGB channel displacement, shifting red & blue channels horizontally

RGB channel displacement, shifting red & blue channels horizontally

RGB channel displacement, shifting red & blue channels horizontally

RGB channel displacement, shifting red & blue channels horizontally

Genuary 30: It's not a bug, it's a feature. In this sketch I tried RGB channel displacement, shifting red & blue channels horizontally.

#genuary30 #genuary #genuary2026 #p5js #genartclub #generativeart #glitch

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Its not a bug, its a feature.

#pb67art #genuary #genuary2026 #genuary30

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It’s not a bug, it’s a feature.
#genuary30 #genuary #genuary2026 #p5js #generativeart

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Day 30: It's not a Bug, it's a Feature.
Here's a draft for part of a news article I did back in college on the US box office performance: literally a feature! I could never get the film posters to swap out in time, but I think it turned out better this way.
#genuary #genuary2026 #genuary30 #Rstats

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Its not a bug, its a feature.

www.upstride.ch?id=g202630

#genuary #genuary2026 #genuary30

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"OUT OF ORDER"

Genuary Day 30: Its not a bug, its a feature. (credit: @Unordered__list)

#genuary2026 #genuary #genuary30 #glitchart

Explore live on @editart_xyz 👇

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Letter A, in a sans-serif font, at the center of the image. The letter is white, but has yellow, green and blue borders, getting bigger and bigger until they fill all the screen. Because of a rendering bug, big peaks appear where the letter has corners, making it more and more spiky as the border gets bigger.

Letter A, in a sans-serif font, at the center of the image. The letter is white, but has yellow, green and blue borders, getting bigger and bigger until they fill all the screen. Because of a rendering bug, big peaks appear where the letter has corners, making it more and more spiky as the border gets bigger.

Genuary 2026, day 30: Its not a bug, its a feature. 🐛

#genuary #genuary2026 #genuary30
#generativeart #p5js #creativecoding

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Genuary 30: It’s not a bug, it’s a feature. I explored corner smoothing with superellipses and squircles. Tried to make shapes not overlap, ran into a few unexpected bugs, and guess what, sometimes they still do 😉 #genuary #genuary30 #genuary2026

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And another contribution to #genuary #genuary2026 #genuary30 Its not a bug, its a feature.

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Here is my contribution to #genuary #genuary2026 #genuary30 Its not a bug, its a feature.

More like Its not a bug, its a glitch.

Learned about how get(), tint() and image() work together.

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Happy Friday #Genuary30 Crew 🎉

Ran two experiments on the new music visual today.

🖍️ - Tube Color Inversions
🫧 - DOF blur

Wasn't what I was looking for but we dredge onward -- hope you enjoy!

#BuildInPublic #GameDev #BeatMaker #MusicProducer #CreativeCoding #GenArt #THREEjs #Genuary

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#genuary30 Prompt: Not a Bug But a Feature

Trying to refactor the flock evolution so that the entities can continuously grow with new parameters for the size and the intervall of sizes that are prey.

The resulting Gigantism is definitely not a bug.

#genuary2026 #GENUARY

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10 x 10 grid of roughly drawn squares, which looks slightly curved

10 x 10 grid of roughly drawn squares, which looks slightly curved

Genuary Day 30: Its not a bug, its a feature.

#genuary #genuary2026 #genuary30 #RStats

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MothicalBeings

#Genuary #Genuary2026 #Livecoding #Worldbuilding #Genuary29 #Genuary30 #bug #mutation #lowres

Blog/Images/Code
blog.illestpreacha.com/genuary2026m...

Coded in #openscad #hydravideosynth

#creativecoding #3d #animation #characterdesign #glitch

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GlitchnessPhotos

#Genuary2026 #genuary30 #photography #notabug #glitchart

Blog/Code/Images:
blog.illestpreacha.com/genuary2026n...

Coded in #HydraVideoSynth

#genuary #creativecoding #livecoding #animation #poetry

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Genuary 2025 Day 30 - Abstract Map

#genuary #genuary30 #genuary2025

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repost @mcdowell.jpg on IG
Day30 prompt: Abstract Map
#genuary2025 #genuary #genuary30

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I'm going to miss coding these #genuary prompts, but here's my penultimate entry for #genuary30 "Abstract Map".

Not a real map, but with some imagination it could be topology on an abstract map right?

👀 Live link: genuary30.vercel.app

#glsl #shaders #genuary #genuary25

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What a randomly designed city map might look like in grayscale.

What a randomly designed city map might look like in grayscale.

#Genuary30 Abstract Map - I tried to create a abstract representation of a organically grown city map. Code here: davebauer.art/web-and-pyth...

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