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Genuary 2026 — Day 31 #genuary #genuary31

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the whole game runs almost purely on #glsl shaders and is fully generative (phyics+cars+terrain) ...so perfect fit for #genuary31 #genuary2026 #genuary
sidenote: the whole binary has 6mb in total (~4 floppy discs ;-) and mostly due to exe&libs ;-P #gamedev

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#genuary31 #genuary

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Genuary 2026, day 31: GLSL day. 🦨

#genuary #genuary2026 #genuary31
#generativeart #p5js #creativecoding

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haderCloud

#genuary #genuary2026 #genuary31
Prompt: GLSL day by @pifragile

I don't know much about GLSL, but it's fun. Variations on a piece by the GLSL artist @YoheiNishitsuji

#p5js #gsls #computerart #digitalart #codeart #creativecoding #generativedesign #genart #visuals #processing

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Metamorph #genuary31 #genuary2026

#genuary Day 31: Use only shaders.

turtleSpaces uses two shaders: one for the 'line' default pentype, and a pixel / dither shader (just called 'shader'). So I made a routine using the line and perlin noise.

Code in reply #creativecoding #generativeart

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#genuary31 - Shaders. Here's a fractal animated using shaders. There is a single orbit trap along the imaginary axis, which swings left and right to make the animation. For the original WebGL-rendered version, go to […]

[Original post on universeodon.com]

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GLSL Day. Time to close out #genuary for this year with another little path tracer. Thanks for following along!

#genuary2026 #genuary31 #generativeart #glsl

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Genuary 31: GLSL day. Create an artwork using only shaders.

I learnt a lot during this Genuary, and have many ideas that I want to explore further in the year ahead.

#genuary31 #genuary #genuary2026 #p5js #genartclub #generativeart #shaders #glsl #glslshader

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#Genuary31 - GLSL day.

Typically I avoid using shaders. Something about the process just doesn't click with me. Experimenting for this piece I found that I could process an image extremely quickly.

Here a webcam image is modified to resemble a CRT display with NES style rendering.

#genuary #p5js

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Trisolaris sunrise #genuary2631 - epibyte - OpenProcessing sunrise with a trisolaris logo overlay

openprocessing.org/sketch/2860554
#genuary #genuary31 #genuary2026 #genuary2631
Thank you for all the great submissions this year <3

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Day 31/31 #genuary31 with a #chromatic aberration on top of #SDF path rendering both implemented in #apple #metal.

Full collection of #genuary2026 works here:
socratism.io/works/Genuar...

#genuary #generative #genart.

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Here is my final contribution to #genuary #genuary2026 #genuary31 Shaders.

I made a version of this in shadertoy a couple of years back. I was trying to make fractals. Got Claude to help me get it into #p5.js. Now my weekend plans have all been trashed.

I learned a lot this month!

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GLSL day.

#pb67art #genuary #genuary2026 #genuary31

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Outrun meets steampunk - racing down under a flickering lightbulb sun.

www.upstride.ch?id=g202631

#genuary #genuary2026 #genuary31

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Genuary 31: GLSL day. Create an artwork using only shaders. Argh, shaders! So cool but very head-breaking. I reused code from day 1 and fed it into a paint-like color-mixing shader built with Spectral.js. That’s a wrap! #genuary #genuary31 #genuary2026

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#genuary31 Promp: Shaders

I wrote a fragment shader in libGDX.

This is my very first self-written shader, so I went with a classic subject.

#GENUARY #genuary2026

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I can't believe Day 31: Shaders is the last one! I'm so grateful for the BlueSky dataviz community that helped me find #genuary, I've created and shared more of my work this month than any other time in my life!
#genuary31 #genuary2026 #p5js
Anyone have other community links for this kinda stuff?

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Your afternoon needs some more bass.

#genuary #tsl #shader #genuary31 #genuary26 "Create an artwork using only shaders."

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Genuary2026 GLSL: GlitchnessVideoExtra
Genuary2026 GLSL: GlitchnessVideoExtra YouTube video by Illest Preacha

GlitchnessVideoExtra

#Genuary2026 #genuary31 #Videography #GLSL #glitchart

Video: youtu.be/KiM5titZfc4

Blog: blog.illestpreacha.com/genuary2026g...

Coded in #HydraVideoSynth

#genuary #creativecoding #livecoding #animation #poetry

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Genuary 2025 Day 31 - Pixel Sorting

I made it through Genuary! In May!
This last one is a shader doing a 2D sort, by a weird sorting criterion. Since I've started playing with this technique, I discovered so many more cool outcomes which I will post in the future!

#genuary #genuary31 #genuary2025

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repost @mactuitui on IG
Pixel sorting. #genuary31 #genuary

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I'm finishing up #genuary31 — Pixel Sorting — with a subtle breeze, sitting under an umbrella in Tafraoute #morocco. Sit back, relax and enjoy this little #glsl #shader where I tried to sort pixels somewhat based on the blue color of this photo I took last week.

👀 Live demo: genuary31.vercel.app

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Genuary 31 - Pixel sorting.

Shifting Spectrum

#genuary #genuary31 #genuary2025 #generativeart

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An image, with clear columns, has been agressive sorted by luminance to form a sharp, agressive set of colour pillars. The image is predominantly black and white, with streaks of neon green and purple.

An image, with clear columns, has been agressive sorted by luminance to form a sharp, agressive set of colour pillars. The image is predominantly black and white, with streaks of neon green and purple.

#genuary2025 #genuary31 #genuary Pixel Sorting. A gentle finish to the month (only a bit late!) remixing my day 2 art. Love how concise this is with numpy. Code here: github.com/JELAshford/g...

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#genuary31: Pixel sorting. So, this one didn't work out - I wanted to do it all in a fragment shader, but I couldn't work out if it was actually possible (or maybe my brain just hit a wall) 🫠 So, here's some experimentation

#genuary #genuary2025 #glsl #threejs

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Pixel sorting.

The last one for #genuary2025! Thank you @piterpasma.nl for organizing!

S/N: 2025.031

#genuary2025 #genuary31 #genuary #dailySketch #creativeCoding #generativeArt #generative #genArtClub #openFrameworks

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An improvement on yesterday's, but with bubble sorting the pixels. #genuary #genuary31

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#genuary31 prompt: pixel sorting.

This took a lot of effort since I have zero experience with GLSL, but it's a success in the end. The pixels are sorted, indeed.

ambv.pyscriptapps.com/genuary-prom...

#genuary2025 #genuary #GenerativeArt #CreativeCoding #WebGL #Python #PixelSorting #GlitchArt

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Pixel Sorting

#genuary
#genuary2025
#genuary31

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