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I love random tables that don’t feel random.

This one is designed to aim the chaos directly at the characters’ pasts.

#rpgthoughts #gamemasterlife #indierpg

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What's on your mind as the night washes over us? What kind of #RPGThoughts are nibbling at the edges of your mind? Tell us about the #TTRPG ideas that consume your mind as you move toward the land of slumber [or like I often am, sit trapped at the threshold in insomnia].

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I don’t mind mechanics.

But if your game’s best moments are in initiative order, I’m probably homebrewing the soul back into it.

#HomebrewHeroes #TTRPGDesign #NarrativeOverNumbers #RPGThoughts

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#rpgthoughts

If I want to combine a characters Zodiac sign and professional Background.

Could you call it a Zodiback?

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People might be wondering why this is a version .98. There's a couple reasons I'd like to go into... but I'd also like to say as is, it's a playable system! But there's some things I'd like to expand on for the game before saying it's 1.0.
#ttrpg #indyrpg #update #rpgthoughts
1/?

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Preview
Handling Mysteries in Tabletop Roleplaying Games (Part 3) Even More TTRPG Tips To Make Your Mysteries Unforgettable Be sure to also check out Part 1 and Part 2 of this series.Mysteries in TTRPGs are like puzzles waiting to be unraveled, blending player ingenuity, character roleplay, and GM creativity into a thrilling experience. But even the best

But wait! THERE'S MORE! A third part to the mysteries advice. Come explore #RPGThoughts about collaboration and hooking less involved players, handling NPC deception, setting emotional stakes, and adapting to player-driven flexibility.
thoughtpunks.com/han...

#TTRPG #Blog

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Preview
Handling Mysteries in Tabletop Roleplaying Games (Part 3) Even More TTRPG Tips To Make Your Mysteries Unforgettable Be sure to also check out Part 1 and Part 2 of this series. Mysteries in TTRPGs are like puzzles waiting to be unraveled, blending player ingenuity, character roleplay, and GM creativity into a thrilling experience. But even the best

But wait! THERE'S MORE! A third part to the mysteries advice. Come explore #RPGThoughts about collaboration and hooking less involved players, handling NPC deception, setting emotional stakes, and adapting to player-driven flexibility.
thoughtpunks.com/han...

#TTRPG #Blog

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Preview
Handling Mysteries in Tabletop Roleplaying Games (Part 3) Even More TTRPG Tips To Make Your Mysteries Unforgettable Be sure to also check out Part 1 and Part 2 of this series. Mysteries in TTRPGs are like puzzles waiting to be unraveled, blending player ingenuity, character roleplay, and GM creativity into a thrilling experience. But even the best

But wait! THERE'S MORE! A third part to the mysteries advice. Come explore #RPGThoughts about collaboration and hooking less involved players, handling NPC deception, setting emotional stakes, and adapting to player-driven flexibility.
thoughtpunks.com/han...

#TTRPG #Blog

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Preview
Handling Mysteries in Tabletop Roleplaying Games (Part 3) Even More TTRPG Tips To Make Your Mysteries Unforgettable Be sure to also check out Part 1 and Part 2 of this series. Mysteries in TTRPGs are like puzzles waiting to be unraveled, blending player ingenuity, character roleplay, and GM creativity into a thrilling experience. But even the best

But wait! THERE'S MORE! A third part to the mysteries advice. Come explore #RPGThoughts about collaboration and hooking less involved players, handling NPC deception, setting emotional stakes, and adapting to player-driven flexibility.
thoughtpunks.com/han...

#TTRPG #Blog

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Preview
Handling Mysteries in Tabletop Roleplaying Games (Part 3) Even More TTRPG Tips To Make Your Mysteries Unforgettable Be sure to also check out Part 1 and Part 2 of this series.Mysteries in TTRPGs are like puzzles waiting to be unraveled, blending player ingenuity, character roleplay, and GM creativity into a thrilling experience. But even the best

But wait! THERE'S MORE! A third part to the mysteries advice. Come explore #RPGThoughts about collaboration and hooking less involved players, handling NPC deception, setting emotional stakes, and adapting to player-driven flexibility.
thoughtpunks.com/han...

#TTRPG #Blog

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Preview
Handling Mysteries in Tabletop Roleplaying Games (Part 3) Even More TTRPG Tips To Make Your Mysteries Unforgettable Be sure to also check out Part 1 and Part 2 of this series.Mysteries in TTRPGs are like puzzles waiting to be unraveled, blending player ingenuity, character roleplay, and GM creativity into a thrilling experience. But even the best

But wait! THERE'S MORE! A third part to the mysteries advice. Come explore #RPGThoughts about collaboration and hooking less involved players, handling NPC deception, setting emotional stakes, and adapting to player-driven flexibility.
thoughtpunks.com/han...

#TTRPG #Blog

7 2 1 0
Preview
Handling Mysteries in Tabletop Roleplaying Games (Part 3) Even More TTRPG Tips To Make Your Mysteries Unforgettable Be sure to also check out Part 1 and Part 2 of this series.Mysteries in TTRPGs are like puzzles waiting to be unraveled, blending player ingenuity, character roleplay, and GM creativity into a thrilling experience. But even the best

But wait! THERE'S MORE! A third part to the mysteries advice. Come explore #RPGThoughts about collaboration and hooking less involved players, handling NPC deception, setting emotional stakes, and adapting to player-driven flexibility.
thoughtpunks.com/han...

#TTRPG #Blog

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🌟 Hey #TTRPGCommunity, let’s start the week with some fun! 🌟

What’s a hill you’ll always die on when it comes to #TTRPGs? A mechanic you love, a design choice you’ll defend, or even a hot take you just can’t let go of?

Let’s hear them!

#TTRPG #RPGThoughts

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🧠 #RPGThoughts for #TTRPGDesign 🧠

Every mechanic tells a story. Dice pools, cards, tokens... each creates a unique rhythm and mood for players. How do you decide what system best fits your game’s narrative?

#GameDesign #TTRPGCommunity

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What idle #RPGThoughts are in your head today? What #TTRPG rules are you thinking about? What random memory are you visiting? What kind of random concepts and ideas are floating around in your in mind?

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Rambling, reflective mood this evening. Thinking a lot about the purpose of a #TTRPG engine [world emulation, answer oracle, narrative engine, etc]. How it affect interpretation of rolls. How it shapes the assumptions of a system. How it impacts the design choices. #RPGThoughts

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I love only-player-rolls-for-actions systems. Something is always happening on a roll, good or ill. There's no "nothing happens" whiffing on a miss. I also love the sense of conflict/struggle it evokes.

What about you? Where do you fall? What do you like?

#TTRPG #RPGThoughts #IndieDev

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What's on your mind as the night washes over us? What kind of #RPGThoughts are nibbling at the edges of your mind? Tell us about the #TTRPG ideas that consume your mind as you move toward the land of slumber [or like I often am, sit trapped at the threshold in insomnia].

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One thing KILL THE CANDY KING is making me reflect on is the way I do structured stories in games. To me, it's a board game like approach. There are counters or mission parameters to be accomplished per phase. But I still run firmly sandbox in it.

#TTRPG #RPGThoughts #IndieDev

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What's on everyone's mind as the day is winding down?
What's going on in your internal world?
Any interesting or weird #TTRPG thoughts mixed in there?

#TTRPGCommunity #RPGThoughts

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Still pondering Toy vs Tool, affecting both design & player side: Toy vs Tool.
While it *roughly* correlates with freeform vs structure, only imperfectly as toys can be strictly designed and tools creatively/freeform used.
There's something there.
#TTRPG #RPGThoughts

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Looking back at my 80s games, played [and still play] those RAW. Pendragon, Ars Magica, Ghostbusters. Pretty much as written. But then the [neo]trad 90s & 00s hit and it's just a bunch of games that only work for me by sticking to core & ignoring most of it.

#RPGThoughts #TTRPG

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Just saying:
1) Crunch & narrative are not at odds by their nature. See: Burning Wheel.
2) There's a way underserved market for rules heavy games. See, again: Burning Wheel. [More specifically the wave of people playing full RAW more recently.]

#TTRPG #RPGThoughts

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Pondering a bit on disparities in ostensibly story oriented #TTRPG games. One that's standing out to me now is games that push a tone vs push a structure. Or related, games that make a sandbox to build stories in vs direct narrative levers. Just chewing some #RPGThoughts.

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Have you thought about designing a #TTRPG but never have? Why is that? What stops your #RPGThoughts from becoming RPG reality?

Are you an old hat TRPG indie dev? Watch the responses and offer some advice!

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Good morning all! How is everyone doing today?

What kind of #Tabletop / #TTRPG thoughts are in your head today? Any recently played sessions fresh in mind? Any mechanics or theory buzzing around in your head?

Tell us all about your #RPGThoughts!

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Thought Punks 🎲 TTRPGs + Weird 👩‍🎤
@ThoughtPunks
Great example point: Chill, Toon, Paranoia, Star Ace, and Fighting Fantasy were all released in 1984.

And distinctly very much not what people often have in mind thinking of retro gaming or that era.
11:14 AM · May 9, 2023
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53
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Thought Punks 🎲 TTRPGs + Weird 👩‍🎤 @ThoughtPunks Great example point: Chill, Toon, Paranoia, Star Ace, and Fighting Fantasy were all released in 1984. And distinctly very much not what people often have in mind thinking of retro gaming or that era. 11:14 AM · May 9, 2023 · 53 Views

These games were released FOURTY years [FOUR DECADES] ago. James Bond was 1983 and Ghostbusters was 1986.

"Modern" and "narrative" gaming is WAY older than people think. Hell, it's approaching middle age.

#RPGThoughts #TTRPG #History #GameDesign

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I've actually had some #RPGThoughts about something like that [and even tested some rough packets]. Where the "players" are the world and the "GM" is the focus character / protagonist. [scare quotes obvious] Most developed concepts:
Gods + mythic hero.
Factions/advisors + leader.

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Call to #TTRPG, #LARP, #Tabletop / #TabletopGaming and related #IndieDev friends! Whole feed for #RPGThoughts rambling about #TTRPGTheory, #TabletopDesign, and related topics!

Like & pin the feed: bsky.app/profile/did:...

Check the feed & interact with others. Use the tags below to join in!

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Now, the real #RPGThoughts here are:
1) Tweaks like this are surprisingly rare. It's EXCEPTIONALLY common in many of the tropes and subgenres TTRPGs seek to approximate. Hell, just superheroes alone. Hero gets beat down by a superior foe, then summons inner strength/clever idea/whatever & hard wins.

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