PEOPLE:
- Shigeru Miyamoto, age 50. Producer and Co-Director of The Legend of Zelda (1986).
QUOTE:
Miyamoto: Back when [Zelda] was born, I was… [thinks] Influenced by games like Black Onyx and Ultima. The ideal would be not to have any influences at all. But I wanted to take the interesting parts of those games. It makes me feel proud that those people think that my characters are strong. That was something interesting. That was the foundation.
But thinking of what was fun, I thought the character’s process of gaining strength was fun, but I didn’t think the way of playing them was fun. [laughs]
PEOPLE:
- Shigeru Miyamoto, age 59. Producer & Co-Director of The Legend of Zelda (1986).
QUOTE:
Miyamoto: We made [Link’s] weapons really big for them to be recognizable [in the first Zelda]. We then had to create a hero that would still be visible next to those big weapons, despite his small size. That’s why we thought of a long hat and big ears. For us it evoked a fairy-like character, so we moved along the lines of an elf.
At the time, if you were talking about big ears you were talking about Peter Pan, and because I really liked Disney, we took inspiration from it. … I told myself Peter Pan’s greens would suit our character. And because we were limited to three colors and there was a lot of forest environments in the game—green on green—it fit together quite well, so we went that way.
PEOPLE:
- Shigeru Miyamoto, age 62. Producer and Co-Director of The Legend of Zelda (1986).
QUOTE:
Miyamoto: I grew up in the countryside of Japan. And what that meant was I spent a lot of my time playing in the rice paddies and exploring the hillsides and having fun outdoors. When I got into the upper elementary school ages — that was when I really got into hiking and mountain climbing.
There's a place near Kobe where there's a mountain, and you climb the mountain, and there's a big lake near the top of it. We had gone on this hiking trip and climbed up the mountain, and I was so amazed — it was the first time I had ever experienced hiking up this mountain and seeing this big lake at the top. And I drew on that inspiration when we were working on the Legend of Zelda.
PEOPLE:
- Shigeru Miyamoto, age 63. Producer & Co-Director of The Legend of Zelda (1986).
QUOTE:
Q: Why did you decide to make The Legend of Zelda, which came out 30 years ago?
Miyamoto: The Indiana Jones movies were out around that time. … I wanted to bring that sense of adventure to a video game. And people playing computer RPGs back then were bragging about how strong their swordsmen had become and were calling each other at night to exchange information. When I noticed that, I thought it was an interesting milieu.
Q: Since it was so absorbing, you wanted to make something similar yourself.
Miyamoto: Yes. So with a world of swords and sorcery as my theme, I decided to make an adventure game based on treasure-hunting, and that was the beginning of The Legend of Zelda.
Four Miyamoto quotes about things that influenced or inspired Zelda 1 (2003, 2012, 2015, 2016)
Via Nintendo Prime, Hyrule Interviews, NPR, and Nintendo.com
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