PEOPLE: - Satoru Takizawa, age 34. Twilight Princess Art Director. QUOTE: Takizawa: I was particularly nervous about Link's design [in Twilight Princess]. The reason for that is ... the more realistic you make characters, the more they tend to start looking a bit like plastic dolls. ... We didn't see any reason to engage … in a struggle over who could make the most photo-realistic game, or any significance in attempting to recreate the real world for that matter. Rather, we felt that it would be more meaningful to create something we wanted to make, and then show the world what kind of game can be made when you have that kind of passion. So we decided to place our emphasis on creating the palpable atmosphere that everyone liked so much about Ocarina of Time.
(My computer is back and so are the quotes!)
Takizawa on the dangers of realistic characters and how they approached Twilight Princess' art style, 2006.
Source: Iwata Asks
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