Codex: I may have destroyed the ground 😋
Me: it’s fine it’s fine
Codex & Me: chaos engineering
Me: deploying Opus
Opus: fixed it! 😊
Me:
ALL BROKEN!!!
5.4(xHigh) failed
Opus 4.6 failed
reality failed
help 🐓🐤
#indiedev #gamedev #solodev
#RapierJS #PixiJS
#ゲーム制作 #ゲーム開発
Wav2Bar rewrite border radius test
#wav2bar: now it's border radius time! I was afraid that it'd be a nightmare, but turns out that bezier curves offer a good approximation.
#foss #opensource #motiongraphics #audiovisualizer #pixijs
A chicken… with arrows growing out of its body?
That’s not normal, right?
…wait.
No.
Ah.
Of course.
It’s being launched.
にわとりさんから矢印?
おかしいですね?
あぁ…!
やっぱり飛ばされるんだ🐓🐤🐤💨 💥
#indiedev #gamedev #solodev
#RapierJS #PixiJS
#ゲーム制作 #ゲーム開発
I made a cute little chicken & chick game. 🐓🐤
Physics woke up and chose violence.
The chicks now launch themselves at me like feathery missiles.
“Fixed it!” I said.
Now it’s…
a Chick Yeeting Simulator.
(legally distinct from Smash Bros.)
#indiedev #gamedev #solodev
#RapierJS #PixiJS
#ゲーム制作 #ゲーム開発
me: one small fix
also me: bosses, HP bars, waves, timer, soul potions, charged skills, JSON system, FPS stabilizer, unit editor, rounded UI corners, AND the game is now completable 🎉
i am normal.
少し直すつもりが…
ゲームクリアもできるようになりました
私は今日も元気です😇
#indiedev #gamedev #solodev
#RapierJS #PixiJS
#ゲーム制作 #ゲーム開発
RARE UNIT IS REAL AND IT'S IN THE GAME BABY
Beefier, dopamine-inducing, and it shows up with celestial rays like a Renaissance painting.
p.s. rigged. i am god.
レアユニット
ついに実装できました🎉
出現すると
やたら神々しい光が差します😇
#indiedev #gamedev #solodev
#RapierJS #PixiJS
#ゲーム制作 #ゲーム開発
The green line's officially FIRED. Replaced by a real game look.
Legacy Ground: "I did my best"
Stylized Ground: "Step aside."
No more debug build vibes. W.
F to pay respects. 🫡
皆様お待ちかね(???)
ステージの地面がついにリッチ化しました!
#indiedev #gamedev #solodev
#RapierJS #PixiJS
#ゲーム制作 #ゲーム開発
🎃 WARNING.
Do NOT let this thing die near you.
The new Pumpkin Unit goes out with a BANG —
and it will send your characters flying across the map.
💥💥💥
We are not sorry. 😈
爆発してユニットを跳ね飛ばしまくる
カボチャユニットを追加しました
戦場がわちゃわちゃします
割と強力すぎるかもしれません🎃💥
#indiedev #gamedev #solodev
#RapierJS #PixiJS
#ゲーム制作 #ゲーム開発
💥 Base destroyed → explosion + result screen added!
Time / Cost / Damage / Base HP remaining
Numbers don't lie. 📊😇
拠点撃破で爆発💥&リザルト画面を追加
数字は嘘をつきません?📊
#indiedev #gamedev #solodev
#RapierJS #PixiJS
#ゲーム制作 #ゲーム開発
Added resource costs to unit summoning 🎮
Goodbye infinite developer mode.
Game feel: +100. Balance nightmare: incoming. 😇
ユニット生成にコストを導入しました
開発者パワーで無限召喚できていた反動で
コストがゲームバランスに直結することを思い知らされています🤓
#indiedev #gamedev #solodev
#RapierJS #PixiJS
#ゲーム制作 #ゲーム開発
🔴 Crimson Gaze: ACTIVATED. Red Wolf is looking intimidating as hell.
👁️ Shadow Wolf: "Me too!" eye coordinates go missing
This is fine. Everything is fine.
赤ウルフくんの眼が光るようになりました
Crimson Gaze(深紅の視線)です
影ウルフくんも発光……?
#indiedev #gamedev #solodev
#RapierJS #PixiJS
#ゲーム制作 #ゲーム開発
Hi guys
I've posted a dev update about Axi-Engine progress on Patreon.
For now I'm taking a small break from coding and switching to drawing for a bit.
#typescript #opensource #indiedev #axiengine #pixijs #indiegamedev #devlog #visualnovel
www.patreon.com/posts/axi-en...
first prototype was made in ps
#indiedev #indiegame #gamedev #JRPG #FCT7O #coding #typescript #pixijs
Lia and her team arrive at the three oracles of her home planet
#indiedev #indiegame #gamedev #JRPG #FCT7O #coding #typescript #pixijs #2.5d
Working on Axi-Engine updates.
Scope system is now released, and Script Player is in progress.
More details and dev notes are available on Patreon:
www.patreon.com/posts/axi-en...
#typescript #opensource #indiedev #axiengine #pixijs #indiegamedev
Axi-Engine update
I have posted a new devlog on Patreon about recent progress in Axi-Engine - the new Instructions module, the renamed Data module, and work on the upcoming Scope system.
#typescript #opensource #indiedev #axiengine #pixijs #indiegamedev
I've had this logo idea for a long time. I recently brushed it up, and now it feels more like me.
But I had to ask myself... is it truly my logo if it doesn't explode?
So naturally, I had to do it using #pixijs and #gsap!
Currently in the wild on pixellini.com.
codepen.io/pixellini/pe...
I'm Jake, a creative front-end dev and pixel artist.
I build interactive websites with cool animations using #Vue, #TypeScript, #PixiJS, and #GSAP.
Follow along for creative coding sketches and animations.
pixellini.com
codepen.io/pixellini
github.com/pixellini
#creativecoding #webdev #gamedev
Experiments with Pixi.js filters and a new text-printing class.
It now supports printing text by letters, words, or lines, adjusting the speed, or instantly completing the output.
#typescript #opensource #indiedev #axiengine #pixijs #indiegamedev
I've just released @axi-engine/expressions, a new standalone package for Axi Engine.
It's a small, extensible library for boolean expression evaluation.
npm package here: www.npmjs.com/package/@axi...
#typescript #opensource #indiedev #visualnovel #pixijs #axiengine
Updated the Axi Engine libraries.
Added new packages @axi-engine/tasks & @axi-engine/tasks-anime and improved old ones.
Full details + links to packages on Patreon:
www.patreon.com/posts/axi-en...
#typescript #opensource #indiedev #visualnovel #pixijs #axiengine
Currently building a scene management system for my toolkit
It's turning out pretty interesting, even though it's not the simplest task
And I'll be honest, sometimes I'm not even sure whether what I'm doing makes any sense at all
#typescript #opensource #indiedev #axiengine #pixijs
▶ See the "sweet grasses" in the Tree of life: ourednik.info/OuroborosTree/app/visual...
#OuroborosTree
#biosphere #taxonomy #food #nutrition #sustainability #dataviz #threejs #pixijs #d3
#OuroborosTree
Visual Data Exploration for Biosphere-Conscious Nutrion
#biosphere #taxonomy #food #nutrition #sustainability #dataviz #threejs #pixijs #d3
ourednik.info/maps/2026/01/03/ouroboro...
I've made my toolkit repository public.
It contains the code for several modules that are also published as npm packages.
It's not perfect, but I think it's better to publish it now than to never publish it.
#typescript #opensource #visualnovel #indiedev #axiengine #pixijs
Well., after several month version 0.3.0 is out.
Web only for now - lots of internal refactoring and prep for new features.
Full details on Patreon: www.patreon.com/posts/arcanu...
Play here: nimbuspawtales.itch.io/arcanum-acad...
#Indiedev #devLog #pixijs #fantasygame #cardgame #progress
No posts this week - I've been working intensely on Arcanum Academy.
By optimistic estimates, I should have a new web version ready around the middle of next month.
Made a lot of progress, details here:
www.patreon.com/posts/arcanu...
#IndieDev #DevLog #pixijs #fantasygame #cardgame
Progress of my game.
I'm working on persistent effects - buffs, curses, weather bonuses, potion effects, and so on
The base logic for them is mostly done
You can already see placeholder icons in the bottom-right corner, not functional yet
#IndieDev #DevLog #pixijs #fantasygame #cardgame