Yo! Been making a lot of progress with my 3D renderer, Tetra3D!
Been optimizing and fixing collision stuff, adding light volumes and automatic triangle subdivision, etc. Somebody on-stream said it was like a PS1.5, haha~
#gamedev #golang #tetra3d #ebitengine #handmade #renderer
Yo, whaddup
Streaming some handmade 3D #gamedev live here~!
#livestreaming #tetra3d #golang #b3d #blender
www.twitch.tv/solarlunetwi...
Working on light volumes for dynamic-ish baked lighting in my PS1-style 3D renderer~! Looks super cool!
#gamedev #indie #b3d #golang #tetra3d
Yo, I haven't really been posting about my game that I've been working on!
It's a character adventure game normally, but once you enter a dumpster it transforms into a first-person lane-based platformer w/ drifting, haha.
www.youtube.com/watch?v=cK5y...
#gamedev #indiedev #tetra3d #golang #funky
Making a lot of progress with this game I've been working on. I'm hotloading #Javascript to interface with my "engine" and doing it in a somewhat performant manner. Here I'm drawing on the player's texture in code at runtime.
Modding should be pretty crazy!
#golang #ebitengine #tetra3d
Also, this is the transition animation I worked on in the last stream:
#gamedev #indie #tetra3D #golang #handmade #ps1 #playstation
Hello! I'll be streaming some more game development in about 40 minutes at 5PM PST over on my Twitch here:
www.twitch.tv/solarlunetwi...
#gamedev #indie #streaming #livestream #fun #3D #tetra3d
PS1-style floor reflections - it's just a transparent floor and doubled objects.
Classic for a reason, haha
#gamedev #indie #ps1 #3d #tetra3d #golang #indiedev