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Anybody who wants to learn more about there folks can find the full #World52 WEEK 14 Lore submission right here for FREE!

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#WORLD52 WEEK 14 SUBMISSION
#GentryDolaanAintNoFascist
TRA Partisans

Learn about these renegade SeMOS researchers who turned their Termanid research against Super Earth!

You can read the #webcomic FREE on my Patreon HERE:
www.patreon.com/TheLastOmnit...

#Webcomic | #Helldivers2 | #Lore | #MyArt

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A digital painting of a hidden planetary outpost in the scifi setting of "LEGACY: First Flight". Nestled against the mountainside of a forested planet at night is a few small signs of life. A square garage entrance, carved into the rockface, a few tire tracks in the soil, glowing windows carved into the stone ediface, all in the shadow of green trees and underneath the light of a blue star.

TEXT:
NARRASU III
Freemarch Planetary Outpost

A digital painting of a hidden planetary outpost in the scifi setting of "LEGACY: First Flight". Nestled against the mountainside of a forested planet at night is a few small signs of life. A square garage entrance, carved into the rockface, a few tire tracks in the soil, glowing windows carved into the stone ediface, all in the shadow of green trees and underneath the light of a blue star. TEXT: NARRASU III Freemarch Planetary Outpost

Digital Painting of a tiny planetary outpost tucked within a massive ice cavern in the scifi setting of "LEGACY: First Flight". A gaggle of small, rounded dome structures lay slustered together on the floor of the large chamber, resting on the mossy floor of the chamber. The buildings, all three stories tall or less, are clustered closely around a large icy stone spire, which at it's tip is a bright shining crystalline structure, who's bright blue glow fills the chamber like moonlight.

TEXT:
TROMSKI II/F
Freemarch Planetary Outpost

Digital Painting of a tiny planetary outpost tucked within a massive ice cavern in the scifi setting of "LEGACY: First Flight". A gaggle of small, rounded dome structures lay slustered together on the floor of the large chamber, resting on the mossy floor of the chamber. The buildings, all three stories tall or less, are clustered closely around a large icy stone spire, which at it's tip is a bright shining crystalline structure, who's bright blue glow fills the chamber like moonlight. TEXT: TROMSKI II/F Freemarch Planetary Outpost

A digital painting of a space station in the scifi setting of "LEGACY: First Flight". Hovering above the distant atmosphere of a gas giant, an asteroid floats, and a strange vessel hovers menacingly over it. Rectangular in shape and with a massive cirle cut out of it's center, the vessel shines lights from its dark underside, as glowing orange fusion torches ignite about it's inner ring, ready to vaporize the asteroid for it's mineral wealth.

TEXT:
SKIRA.53 MINING ORBITAL
Freemarch Orbital Station

A digital painting of a space station in the scifi setting of "LEGACY: First Flight". Hovering above the distant atmosphere of a gas giant, an asteroid floats, and a strange vessel hovers menacingly over it. Rectangular in shape and with a massive cirle cut out of it's center, the vessel shines lights from its dark underside, as glowing orange fusion torches ignite about it's inner ring, ready to vaporize the asteroid for it's mineral wealth. TEXT: SKIRA.53 MINING ORBITAL Freemarch Orbital Station

A digital painting of a space station in the scifi setting of "LEGACY: First Flight". In the depths of a colorful nebula, a large, grey orbital floats. Angled away from us in the dim starlight, it's upper section, like a propellor contained within a guide ring, is largely wreathed in shadow, with only the pale blue glow of thruster arrays and the silhouette of 3 massive solar petals giving it any definition. Below it, like the stem of a large flower or the hilt of a sword, is a thick column of segmented cyndrilical structures, with glowing purple lines of power tracing along the armored plating of each section. In the darkness around the large structure, smaller vehicles, like one-winged birds, glide by. their single solar sail wings gathering starlight for their massive parent.

TEXT:
ORF/10.20X/SERAPH ORBITAL
Freemarch Research Orbital Station

A digital painting of a space station in the scifi setting of "LEGACY: First Flight". In the depths of a colorful nebula, a large, grey orbital floats. Angled away from us in the dim starlight, it's upper section, like a propellor contained within a guide ring, is largely wreathed in shadow, with only the pale blue glow of thruster arrays and the silhouette of 3 massive solar petals giving it any definition. Below it, like the stem of a large flower or the hilt of a sword, is a thick column of segmented cyndrilical structures, with glowing purple lines of power tracing along the armored plating of each section. In the darkness around the large structure, smaller vehicles, like one-winged birds, glide by. their single solar sail wings gathering starlight for their massive parent. TEXT: ORF/10.20X/SERAPH ORBITAL Freemarch Research Orbital Station

Happy 4/20 (or Easter) as cultural & religious preference dictates, my Voyagers!

I'm visiting family today, so #WORLD52 lore & art drop will be in the evening tonight!

In the meantime *flashbangs you with #LEGACYFirstFlight art*

#TTRPG | #MyArt | #IndieTTRPG

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A cropped image of the full lore blurb that's currently up on my Patreon!

A cropped image of the full lore blurb that's currently up on my Patreon!

Will you look at that~
It's time for another #WORLD52, and this time, it's a bit of #GentryDolaanAintNoFascist Automaton lore! Learn a little about the Vanguard Program, the automaton subgroup that Gentry works with!

LINK: www.patreon.com/posts/gentry...

| #Helldivers2 | #Webcomic | #Automatons

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Reposting my WEEK 12 #WORLD52 post for the morning crew! You can read a deeper lore dive (for any member level, even FREE members) on my Patreon, right here:
www.patreon.com/posts/brothe...

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A digital painting of a pair of soldiers backs up against a crumbling cinderblock wall, taking cover as an ongoing battle literally burns around them, the fire illuminating their pale green and grey armor. One soldier wears a heavy camouflage cloak, their face obscured by a grey balacava and a glowing cyan nightvisor as they hold a rifle at the ready. Next to them, a woman with dark tan skin wears some form of rebreather, her dark brown hair tied back in a ponytail. She hefts some form of heavy, revolver action breaching gun, her hazel eyes looking around the wall vigilantly. Far above them both, almost completely obscured by the smoke, is the purple silhouette of the great black hole Charybdis. In the bottom left corner of the picture, the logo for the webcomic "BROTHERS: A TALE OF TREACHERY & DOOM" sits.

Superimposed text reads as follows:

CHARYBDIS AUXILIA
-EVEN AS THE TRANSHUMAN SOLDIERS OF THE WATCH CHARYBDIS PUSH BACK THE DARK ACROSS THE SECTOR WITH BLADES AND GYROJET BOLTS, THEY FACE A GRIM REALITY: THAT NO MATTER HOW SUCCESSFUL THEIR CAMPAIGNS ARE, THEIR ADVERSARIES IN THE REGION OUTNUMBER THEM VASTLY. SO IT IS THAT THE WATCH RELIES ON THE GRIT AND BRAVERY OF UNAUGMENTED HUMANS TO HOLD THE GROUND THEY GAIN.
-WHILE NOWHERE NEAR AS VAST AS THE NUMBERLESS POPULATION OF THE GREAT HUMAN ALLIANCE OR EVEN THE TRILLIONS LIVING UNDER THE PROTECTORATE BACK IN THE SIRIUS SECTOR, THE POPULATION CENTERS OF THE CHARYBDIS SECTOR ARE LARGE ENOUGH TO ALLOW FOR RAISING OF DEFENSIVE AUXILIARY FORCES. EQUIPPED WITH RUGGED & RELIABLE ARMS, REINFORCED BY HEAVY ARMOR, SUPPORTED WITH LONG RANGE ARTILLERY AND WITH ENOUGH NUMBERS TO CONDUCT AN EFFECTIVE DEFENSE AGAINST INVADING FORCES, THE CHARYBDIS AUXILIA ARE OFTEN THE FIRST & LAST LINE OF DEFENSE FOR IT'S STRUGGLING PEOPLE.

A digital painting of a pair of soldiers backs up against a crumbling cinderblock wall, taking cover as an ongoing battle literally burns around them, the fire illuminating their pale green and grey armor. One soldier wears a heavy camouflage cloak, their face obscured by a grey balacava and a glowing cyan nightvisor as they hold a rifle at the ready. Next to them, a woman with dark tan skin wears some form of rebreather, her dark brown hair tied back in a ponytail. She hefts some form of heavy, revolver action breaching gun, her hazel eyes looking around the wall vigilantly. Far above them both, almost completely obscured by the smoke, is the purple silhouette of the great black hole Charybdis. In the bottom left corner of the picture, the logo for the webcomic "BROTHERS: A TALE OF TREACHERY & DOOM" sits. Superimposed text reads as follows: CHARYBDIS AUXILIA -EVEN AS THE TRANSHUMAN SOLDIERS OF THE WATCH CHARYBDIS PUSH BACK THE DARK ACROSS THE SECTOR WITH BLADES AND GYROJET BOLTS, THEY FACE A GRIM REALITY: THAT NO MATTER HOW SUCCESSFUL THEIR CAMPAIGNS ARE, THEIR ADVERSARIES IN THE REGION OUTNUMBER THEM VASTLY. SO IT IS THAT THE WATCH RELIES ON THE GRIT AND BRAVERY OF UNAUGMENTED HUMANS TO HOLD THE GROUND THEY GAIN. -WHILE NOWHERE NEAR AS VAST AS THE NUMBERLESS POPULATION OF THE GREAT HUMAN ALLIANCE OR EVEN THE TRILLIONS LIVING UNDER THE PROTECTORATE BACK IN THE SIRIUS SECTOR, THE POPULATION CENTERS OF THE CHARYBDIS SECTOR ARE LARGE ENOUGH TO ALLOW FOR RAISING OF DEFENSIVE AUXILIARY FORCES. EQUIPPED WITH RUGGED & RELIABLE ARMS, REINFORCED BY HEAVY ARMOR, SUPPORTED WITH LONG RANGE ARTILLERY AND WITH ENOUGH NUMBERS TO CONDUCT AN EFFECTIVE DEFENSE AGAINST INVADING FORCES, THE CHARYBDIS AUXILIA ARE OFTEN THE FIRST & LAST LINE OF DEFENSE FOR IT'S STRUGGLING PEOPLE.

#WORLD52 WEEK 12 SUBMISSION
#BROTHERS
The Charybdis Auxilia

Learn about the brave humans supporting our Transhuman protagonists in #BROTHERS!

You can read the #webcomic FREE on my Patreon HERE:
www.patreon.com/collection/1...

#WORLD52 | #OnePageRules | #Lore | #SpaceMarines | #GrimdarkFuture

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ALL FINISHED!
I actually am quite half with how these little guys turned out!

Time to stretch my legs with a quick hike, and then it's onto #WORLD52! I think today will design ourselves an Auxiliary regiment for the #BROTHERS webcomic~

#Miniwargaming | #OnePageRules | #SaurianStarhost | #Painting

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Omni's workdesk, covered in plastic miniatures. Forefront are a bunch of little drone swarms, stylized as if ceramic pottery, painted with a clay-grey tone, with details picked out in ceramic yellow. From their little snub metal noses, single points of turquoise light the are their eyes glow.

Omni's workdesk, covered in plastic miniatures. Forefront are a bunch of little drone swarms, stylized as if ceramic pottery, painted with a clay-grey tone, with details picked out in ceramic yellow. From their little snub metal noses, single points of turquoise light the are their eyes glow.

Just a few more touchups on these Cyberswarms, a quick coat of grass flocking, and I can get onto drawing today's #WORLD52! I'm thinking I'll probably do something regarding the regiments of human auxilia in my #BROTHERS webcomic...

#Miniwargaming | #OnePageRules | #SaurianStarhost | #Painting

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a cartoon of a monkey and a bug with the words dishonor written on the bottom Alt: Mushu from Mulan giving his famous "Dishonor on you! Dishonor on your Cow!" rant

Alas, this weekend was so busy I forgot to do a #WORLD52 Submission completely!

SHAME UPON ME!
SHAME UPON MY HOUSE!
SHAME UPON MY COW!

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BROTHERS WEBCOMIC LORE || WORLD52: WEEK 11 | The Last Omnitect Get more from The Last Omnitect on Patreon

Oh hey, I just dropped a lore dive on my Patreon about the differences between #Warhammer40000 & #GrimdarkFuture lore, and how they pertain to my webcomic #BROTHERSATaleOfTreacheryAndDoom!

I even uploaded a textless-version of my last #WORLD52 pic!

#Lore | #SpaceMarine | #Webcomic | #OnePageRules

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In a burning cityscape, an azure armored super soldier charges through the burning wreckage and fallen rubble. They carry sharp sword simmering with green light, carving through a hunk of fallen stone leaving a molten slash through the rock. Bright green eyes peer from beneath the heavy brow of their helm, and a shining green stone glows from a socket in their chestplate.

Superimposed text over the image reads as follows:

BATTLE BROTHERS & THE PROTECTORATE OF MAN
    THE PROTECTORATE OF MANKIND SEEMS UTOPIAN AT A GLANCE. ON THE THRONEWORLD OF LUCIPOL, FOUNDRIES CHURN OUT FINE LUXURIES & ADVANCED TECHNOLOGY, WHILE IT'S CITIZENS BASK IN THE SHADE OF SOARING ARCHITECTURE. GENE MODIFICATION IS COMMON PLACE, THUS RENDERING MUCH OF ILLNESS AND DISEASE A THING OF THE PAST. YET THIS GLORIOUS FACADE IS LITTLE MORE THAN THE MASK ON A HUMAN-SUPREMACIST REGIME, BUILT ON A FOUNDATION OF CONQUEST & WAR. 

    ALMOST EVERY ASPECT OF A PROTECTORATE CIVILIAN'S LIFE, BE IT PLAY, EDUCATION OR LABOR, IS IN SERVICE TO THEIR GOVERNMENT'S MILITARY APPARATUS. THE ONLY VALUES HELD SACROSANCT ARE SERVING THE PLANS OF THE PROTECTORATE'S FOUNDER, THE CONDUIT, ABOVE ALL ELSE. 
THE SUPER-HUMAN BROTHERS ARE THE EMBODIMENT OF THIS: GENE-MODDED SUPERHUMANS CULTURE: GENE-MODDED SOLDIERS CLAD IN ADVANCED BATTLE ARMOR, THEY ARE A MAILED FIST THAT CRUSHES DISSENT & SLAUGHTERS NON-HUMANS WHO MAY CHALLENGE THEIR SUPREMACY. THEIR BROTHERHOODS WRITE THE PROTECTORATE'S FUTURE IN BLOOD, THOROUGHLY INDOCTRINATED TO THEIR CAUSE.

In a burning cityscape, an azure armored super soldier charges through the burning wreckage and fallen rubble. They carry sharp sword simmering with green light, carving through a hunk of fallen stone leaving a molten slash through the rock. Bright green eyes peer from beneath the heavy brow of their helm, and a shining green stone glows from a socket in their chestplate. Superimposed text over the image reads as follows: BATTLE BROTHERS & THE PROTECTORATE OF MAN THE PROTECTORATE OF MANKIND SEEMS UTOPIAN AT A GLANCE. ON THE THRONEWORLD OF LUCIPOL, FOUNDRIES CHURN OUT FINE LUXURIES & ADVANCED TECHNOLOGY, WHILE IT'S CITIZENS BASK IN THE SHADE OF SOARING ARCHITECTURE. GENE MODIFICATION IS COMMON PLACE, THUS RENDERING MUCH OF ILLNESS AND DISEASE A THING OF THE PAST. YET THIS GLORIOUS FACADE IS LITTLE MORE THAN THE MASK ON A HUMAN-SUPREMACIST REGIME, BUILT ON A FOUNDATION OF CONQUEST & WAR. ALMOST EVERY ASPECT OF A PROTECTORATE CIVILIAN'S LIFE, BE IT PLAY, EDUCATION OR LABOR, IS IN SERVICE TO THEIR GOVERNMENT'S MILITARY APPARATUS. THE ONLY VALUES HELD SACROSANCT ARE SERVING THE PLANS OF THE PROTECTORATE'S FOUNDER, THE CONDUIT, ABOVE ALL ELSE. THE SUPER-HUMAN BROTHERS ARE THE EMBODIMENT OF THIS: GENE-MODDED SUPERHUMANS CULTURE: GENE-MODDED SOLDIERS CLAD IN ADVANCED BATTLE ARMOR, THEY ARE A MAILED FIST THAT CRUSHES DISSENT & SLAUGHTERS NON-HUMANS WHO MAY CHALLENGE THEIR SUPREMACY. THEIR BROTHERHOODS WRITE THE PROTECTORATE'S FUTURE IN BLOOD, THOROUGHLY INDOCTRINATED TO THEIR CAUSE.

#WORLD52 WEEK 11 SUBMISSION
#BROTHERSATaleOfTreacheryAndDoom
BATTLE BROTHERS & THE PROTECTORATE OF MAN.

A little peak at the titular figures of my webcomic, and a teensy lore primer for them in #GrimdarkFuture!

To read more, you can find the full lore at THIS LINK:
www.tumblr.com/thelastomnit...

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Millhouse Simpsons GIF Alt: Millhouse from the Simpsons, wiggling his eyebrows

Huh, looks today's gonna be my #WORLD52 Art post...

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A digital painting of a four-armed alien with a massive scooped mouth, sweeping horns, and heavy, exo-skeletally supported ballistics armor. On it's head is an axe-like helm with 4 glowing red optics, and in it's 4 arms is a heavy, drum fed machine-gun of some kind, and a pair of small khukri-like knives.

At the bottom of the screen is a banner in black, emblazoned with a black and gold symbol of a ring intersected with rounded rectangles and lines, vaguely like a tilting galaxy. On it is the words:

RESURGENT ZERO-OUT TEAM
Imperiale Resurgent Special Forces

A digital painting of a four-armed alien with a massive scooped mouth, sweeping horns, and heavy, exo-skeletally supported ballistics armor. On it's head is an axe-like helm with 4 glowing red optics, and in it's 4 arms is a heavy, drum fed machine-gun of some kind, and a pair of small khukri-like knives. At the bottom of the screen is a banner in black, emblazoned with a black and gold symbol of a ring intersected with rounded rectangles and lines, vaguely like a tilting galaxy. On it is the words: RESURGENT ZERO-OUT TEAM Imperiale Resurgent Special Forces

#WORLD52 WEEK 10 SUBMISSION
#LEGACYFirstFlight
THE IMPERIALE RESURGENT.

Let's take a look at the fascist foes of my players in my Space Opera #TTRPG: #LEGACYFirstFlight!

To read the whole story, you can find the lore at THIS LINK:

www.tumblr.com/thelastomnit...

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Good morning, everyone!
I give you all Week 9 of my #WORLD52 #TTRPG project (for all those who find 3am as inconvenient as I do)!

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A painting of a masked man in foggy woods. The man's pale skin is covered in dirt and grime, wearing brown furs, a simple green cloth tunic and hood, and a wooden mask. Over his head, he holds a sharpened wooden staff, glowing with the same green light that glows in his eyes.

Superimposed Text as follows:

A SUMMONER'S WEAPONS

  While they are armed with the honed edge of their Will and the Divine Power of bound spirits, all Summoners carry weapons with them on their journeys. These are as much tools and symbols of office for a Summoner as they are weapons, Seeing as Summoners acquire quintessence on their wanderings, the weapons wielded by a Summoner are inevitably of superior make than those of ordinary hunters or soldiers, and are often imbued with the elemental powers of the spirits they summon and slay.

  The best weapon is the one that suits your task, so it is Summoners often carry more than one weapon. SLAYING weapons are killing implements, while SUFFERING weapons injure and maim, slowing down Spirits, making them easier to bind. Some weapons are as simple as a sharpened wooden staff, others as complex as a torsion bow.

  ORAH, all are useful, if wielded with wisdom and care...

A painting of a masked man in foggy woods. The man's pale skin is covered in dirt and grime, wearing brown furs, a simple green cloth tunic and hood, and a wooden mask. Over his head, he holds a sharpened wooden staff, glowing with the same green light that glows in his eyes. Superimposed Text as follows: A SUMMONER'S WEAPONS While they are armed with the honed edge of their Will and the Divine Power of bound spirits, all Summoners carry weapons with them on their journeys. These are as much tools and symbols of office for a Summoner as they are weapons, Seeing as Summoners acquire quintessence on their wanderings, the weapons wielded by a Summoner are inevitably of superior make than those of ordinary hunters or soldiers, and are often imbued with the elemental powers of the spirits they summon and slay. The best weapon is the one that suits your task, so it is Summoners often carry more than one weapon. SLAYING weapons are killing implements, while SUFFERING weapons injure and maim, slowing down Spirits, making them easier to bind. Some weapons are as simple as a sharpened wooden staff, others as complex as a torsion bow. ORAH, all are useful, if wielded with wisdom and care...

#WORLD52 WEEK 9 SUBMISSION
#SUMMONERTheWildHunt
A SUMMONER'S WEAPONS.

Let's take a look at the armor of my Primal Monster Taming Fantasy #TTRPG: #SUMMONERTheWildHunt!

To read the whole story, you can find the lore at THIS LINK: thelastomnitect.tumblr.com/post/7768928...

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In an brick-floored room, a forge glows bright, its orange red light the only source of light. A hammer and tongs are leaned against the forge, ready to use. On a wooden table lays a strip of leather padding with fur. Next to it, a strap of lamellar plate, each tiny square of dull metal less than an inch wide, bound together by belts of leather. Next to that, two metal plates, strapped together with leather straps.

On the picture, the following text is super-imposed:
           A SUMMONER'S GARB

  To be a Summoner is more dangerous than even the task of soldiering or hunting, as their work seeks out Spirits Divine, To parlay with such creatures is to court death, and the quintessence they gather from their quarry is impossibly valuable. thus it is that summoners are well-armed and clad in battle garb that befits their role and need.

  Glades provide for our sustenance and survival, but not much more, and gathering what's needed to forge iron can risk upsetting the delicate balance upon which we depend. Thus, what scare metals are used in a Summoner's kit is used for crafting tools and weapons. Armor tends to be furs, leathers, and woven lamellar, with minimal metals used in their make.

  In truth, this is also because against the might of Divine Magics and Primal Weaponry, a Summoner's survival lays with their speed, stealth and skill. Only the mightiest of Invokers will wear metal armor, and then, only those who prove worthy.

In an brick-floored room, a forge glows bright, its orange red light the only source of light. A hammer and tongs are leaned against the forge, ready to use. On a wooden table lays a strip of leather padding with fur. Next to it, a strap of lamellar plate, each tiny square of dull metal less than an inch wide, bound together by belts of leather. Next to that, two metal plates, strapped together with leather straps. On the picture, the following text is super-imposed: A SUMMONER'S GARB To be a Summoner is more dangerous than even the task of soldiering or hunting, as their work seeks out Spirits Divine, To parlay with such creatures is to court death, and the quintessence they gather from their quarry is impossibly valuable. thus it is that summoners are well-armed and clad in battle garb that befits their role and need. Glades provide for our sustenance and survival, but not much more, and gathering what's needed to forge iron can risk upsetting the delicate balance upon which we depend. Thus, what scare metals are used in a Summoner's kit is used for crafting tools and weapons. Armor tends to be furs, leathers, and woven lamellar, with minimal metals used in their make. In truth, this is also because against the might of Divine Magics and Primal Weaponry, a Summoner's survival lays with their speed, stealth and skill. Only the mightiest of Invokers will wear metal armor, and then, only those who prove worthy.

#WORLD52 WEEK 8 SUBMISSION
#SUMMONERTheWildHunt
A SUMMONER'S GARB.

Let's take a look at the armor of my Primal Monster Taming Fantasy #TTRPG: #SUMMONERTheWildHunt!

To read the whole story, you can find the lore at THIS LINK:
www.tumblr.com/thelastomnit...

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A painting. It depicts a forest clearing, at the edge of a village on a dark night. The village's grey stone structures are nearby, illuminated from within and without by the dim orange torchlight of guards and villagers in the distance.

In the dark, a great wolf-like spirit lays bleeding in the great, clearly in great distress. It's brown-tan fleshy body is covered in grey stone plates not unlike armor, and a brutal wedge-like horn of sharpened steel rises from its brow. From its side, wedged between it's backplates and drooling green blood, is a simple spear. It's eyes, the same glowing green as its blood, are partially closed.

By the beast's side is a humanoid figure wearing a farmer's robe, a wooden mask and a straw hat. Their hand rests on the beasts side, protectively, as their masked face is turned towards the village, concerned. At their side is a glowing pouch, the same color as the creature's blood.

Super imposed text on the page is as follows:

BALANCE
  Orah, nothing is forever: no village stands eternal, no tower built will not fall, and even our covenant with olan lays broken. Yet, villages fallen can be rebuilt, leaning towers can be strengthened, and  covenants broken may yet be renewed.
  This is the calling of Summoners: To reach out with their will, and free the minds of  our jailers, the Spirits Divine. To make new pacts, to free them and us from their Divine Mandate. To keep the balance of nature, that Spirits Will and Spirits Divine may live in peace.

This is our truest hope.
ORAH.

A painting. It depicts a forest clearing, at the edge of a village on a dark night. The village's grey stone structures are nearby, illuminated from within and without by the dim orange torchlight of guards and villagers in the distance. In the dark, a great wolf-like spirit lays bleeding in the great, clearly in great distress. It's brown-tan fleshy body is covered in grey stone plates not unlike armor, and a brutal wedge-like horn of sharpened steel rises from its brow. From its side, wedged between it's backplates and drooling green blood, is a simple spear. It's eyes, the same glowing green as its blood, are partially closed. By the beast's side is a humanoid figure wearing a farmer's robe, a wooden mask and a straw hat. Their hand rests on the beasts side, protectively, as their masked face is turned towards the village, concerned. At their side is a glowing pouch, the same color as the creature's blood. Super imposed text on the page is as follows: BALANCE Orah, nothing is forever: no village stands eternal, no tower built will not fall, and even our covenant with olan lays broken. Yet, villages fallen can be rebuilt, leaning towers can be strengthened, and covenants broken may yet be renewed. This is the calling of Summoners: To reach out with their will, and free the minds of our jailers, the Spirits Divine. To make new pacts, to free them and us from their Divine Mandate. To keep the balance of nature, that Spirits Will and Spirits Divine may live in peace. This is our truest hope. ORAH.

#WORLD52 WEEK 7 SUBMISSION
#SUMMONERTheWildHunt
BALANCE.

It took all weekend, but I give you PT4, the finale of the creation myth of my Primal Monster Taming Fantasy #TTRPG: #SUMMONERTheWildHunt!

To read the whole story, you can find the lore at THIS LINK:
www.tumblr.com/thelastomnit...

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A painting of a dark night with two pale blue moons hanging in the sky. A city of stone and sculpted mud is in chaos, being overrun by monsters and people flee in the streets. Some monsters are akin to wolves with armored backs and swordlike horns, impaling people in the streets. Others are as giant dragonflies, shooting lighting from their limbs and burning roofs. Still others are humanoid flames, burning buildings amidst the chaos. Yet, more are like mountain liions with armored heads on stretching necks. And over all of them, towering beasts of stone stride through the chaos, casting down buildings as their baleful green eyes glow in the night.

The following text is superimposed on the image:

FALLEN GLADES

  Orah, Olan was kind to us, gave us all we could ask for. Yet our ancestors broke the Covenant of the Godtree, and in doing, poisoned the well of life we all drink from.

  Glades are places where two elements meet. Spirits Divine do not hunt us there, and in their shadow we can build homes, farm crops, and find some solace. They our havens, our shelter, and our prisons.
  Yet, they are not unconditional. If we Spirits of Will do not preserve the balance of the Glade, if we take too much, grow too fast or too many, the blessed wards can collapse, and the Spirits Divine are called to them, to hunt us, and reclaim the glade for the wilds.
Orah, when glades fall, we can do little but RUN.

A painting of a dark night with two pale blue moons hanging in the sky. A city of stone and sculpted mud is in chaos, being overrun by monsters and people flee in the streets. Some monsters are akin to wolves with armored backs and swordlike horns, impaling people in the streets. Others are as giant dragonflies, shooting lighting from their limbs and burning roofs. Still others are humanoid flames, burning buildings amidst the chaos. Yet, more are like mountain liions with armored heads on stretching necks. And over all of them, towering beasts of stone stride through the chaos, casting down buildings as their baleful green eyes glow in the night. The following text is superimposed on the image: FALLEN GLADES Orah, Olan was kind to us, gave us all we could ask for. Yet our ancestors broke the Covenant of the Godtree, and in doing, poisoned the well of life we all drink from. Glades are places where two elements meet. Spirits Divine do not hunt us there, and in their shadow we can build homes, farm crops, and find some solace. They our havens, our shelter, and our prisons. Yet, they are not unconditional. If we Spirits of Will do not preserve the balance of the Glade, if we take too much, grow too fast or too many, the blessed wards can collapse, and the Spirits Divine are called to them, to hunt us, and reclaim the glade for the wilds. Orah, when glades fall, we can do little but RUN.

#WORLD52 WEEK 6 SUBMISSION
#SUMMONERTheWildHunt
A BROKEN COVENANT & FALLEN GLADES.

Sorry for the delay, Voyagers, I was busy all weekend. I give you PT3 of the creation myth of my Primal Monster Taming Fantasy #TTRPG: #SUMMONERTheWildHunt!

HERE'S the WEEK 6 Lore: www.tumblr.com/thelastomnit...

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LEGACY: FIRST FLIGHT- EPISODE 2- THE EVANTI- Scifi TTRPG Actualplay Livestream! YouTube video by The Last Omnitect

Hey #TTRPG Voyagers!

I just wanted everyone to know that I've got a major commitment this weekend, and as a result, the next livestream of my #LEGACYFirstFlight TTRPG AP is going to be on FEB 22nd!

Thanks for your patience, Voyagers! #WORLD52 post incoming tonight!

youtube.com/live/VQX7hDR...

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Reblogging for the morning #TTRPG crowd, my Voyagers!

I have a little #SUMMONERTheWildHunt Lore for this week's #WORLD52 post, so enjoy!

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A painting of a forest fire as viewed from the ground. Many tall trees are burning, cast in dark shadow by the bright orange light of the fire, as sparks and embers dance in the wind.

Centered in the frame is an insectoid figure, long and lanky, like an ant with four limbs. It is standing on it's hind limbs on a fallen tree trunk, its ruddy brown carapace is ringed with light from the fire, shrouded in darkness from their brightness, all save for two pits of glowing red light from within their eyes. It's arms are outstretched, wide and lanky and ending in two sharpened claws.

Suspended above it, hovering in the air by magic, are bright red runes of arcane light, vivid enough to be visible even as the flames blow past the strange creature, not harming it in the least. In the background, several figures, much like the strange insectoid, wander through the flames of the forest.

In the bottom right corner is the following text, written in red and orange font the same color as the flames:

SPIRITS DIVINE

Orah, We inherited much from Olan's Firstborn, for we are SPIRITS OF WILL, and while we received the greatest gifts that Sepu, Vena, Arde and Hela could bestow, we are not their only Inheritors.

  To protect the balance of nature, as their last act the Great Spirits gave back unto Olan their Dominion over the elements of Nature. This power, now seperated from that which bound it together, shattered into many shards. Where these shards fell, they took forms of their own, rising up to serve Olan their Creator. These are the many ELEMENTAL SPIRITS, and into their care Olan gave the wild places, deeps, and natural wonders of our world.
They are our erstwhile kin. our keepers.
ORAH, they are our JAILORS.

A painting of a forest fire as viewed from the ground. Many tall trees are burning, cast in dark shadow by the bright orange light of the fire, as sparks and embers dance in the wind. Centered in the frame is an insectoid figure, long and lanky, like an ant with four limbs. It is standing on it's hind limbs on a fallen tree trunk, its ruddy brown carapace is ringed with light from the fire, shrouded in darkness from their brightness, all save for two pits of glowing red light from within their eyes. It's arms are outstretched, wide and lanky and ending in two sharpened claws. Suspended above it, hovering in the air by magic, are bright red runes of arcane light, vivid enough to be visible even as the flames blow past the strange creature, not harming it in the least. In the background, several figures, much like the strange insectoid, wander through the flames of the forest. In the bottom right corner is the following text, written in red and orange font the same color as the flames: SPIRITS DIVINE Orah, We inherited much from Olan's Firstborn, for we are SPIRITS OF WILL, and while we received the greatest gifts that Sepu, Vena, Arde and Hela could bestow, we are not their only Inheritors. To protect the balance of nature, as their last act the Great Spirits gave back unto Olan their Dominion over the elements of Nature. This power, now seperated from that which bound it together, shattered into many shards. Where these shards fell, they took forms of their own, rising up to serve Olan their Creator. These are the many ELEMENTAL SPIRITS, and into their care Olan gave the wild places, deeps, and natural wonders of our world. They are our erstwhile kin. our keepers. ORAH, they are our JAILORS.

#WORLD52 WEEK 6 SUBMISSION
#SUMMONERTheWildHunt
SPIRITS OF WILL, SPIRITS DIVINE & THE BIRTH OF ALL THINGS.

This week, I give you a peak at more of my #TTRPG wolrdbuilding for my Primal Monster Taming Fantasy game: #SUMMONERTheWildHunt!

To read WEEK 6 Lore, GO HERE: www.tumblr.com/thelastomnit...

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Hey Voyagers!
So, I've been managing a family m emergency this evening, so I'll post my #WORLD52 post tomorrow!

Remember, balancing family & real life obligations with your creativity is one of the hardest but most important parts of being an artist!

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Preview
#WORLD52 WEEK 4 SUBMISSION: HERALDRY OF THE BROTHERHOODS Week 4 of #WORLD52 is here, Voyagers! I actually got a jump on this this week's Worldbuilding the other day on my Space Marine Fancomic... So give a read of the article…

#WORLD52 SUBMISSION:
WEEK 4: HERALDRY & LIVERY in THE GRIMDARK FUTURE of
#BROTHERSATaleOfTreacheryAndDoom

I actually got a jump on my #World52 #Worldbuilding & #art submission yesterday, I just havent had a chance to post it up until now!

Go give it read!

www.tumblr.com/thelastomnit...

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Good morning, my Voyagers!

I'm gonna be a bit scarce today. Partly because I'm drawing both my #SpaceMarine & #Helldivers2 Webcomics (2 weeks ahead of schedule), AND Im prepping for my return to #TTRPG Actualplays this weekend!

Meanwhile, enjoy my #WORLD52 posts from yesterday!

Love ya, Voyagers✨️

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Preview
#WORLD52 WEEK 3 SUBMISSION: OLANBRANCH Week 3 of #WORLD52 is here, Voyagers! For this week's Worldbuilding and art we're visiting my latest project: the PRIMAL MONSTER TAMING FANTASY TTRPG setting of- (SUMMONER: THE WILD HUNT…

For those interested in a bit more lore from my
WEEK 3 #world52 submission, take a look on my blog!

I actually have the first part of #SUMMONERTheWildHunt 's creation myth there, and you'll see how it ties into the Olanbranches!

www.tumblr.com/thelastomnit...

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A painting of a massive tree growing in the middle of a deep forest. It's trunk, a mess of knots as smooth as clay and a shade of pale brown, splits just above the roots into two, each trunk twisting about each other in a massive helix reaching upwards into a massive canopy that towers above even the other trees nearby. It's roots, long and snakelike, grow from a rocky spring, a river of cool clear water bursting forth from beneath and over its roots. 

Resting on it's roots in the bottom right of the picture is a single humanoid figure, a staff in its hand, utterly tiny to the tree that towers hundreds of feet above its head. Flying around it are three bird-like spirits, whose plumage and wings glow a supernaturally bright shade of yellow, and clambering over the stones on the far side of the tree is a massive stone spirit, shaped like a turtle with ice growing from it's back.

A painting of a massive tree growing in the middle of a deep forest. It's trunk, a mess of knots as smooth as clay and a shade of pale brown, splits just above the roots into two, each trunk twisting about each other in a massive helix reaching upwards into a massive canopy that towers above even the other trees nearby. It's roots, long and snakelike, grow from a rocky spring, a river of cool clear water bursting forth from beneath and over its roots. Resting on it's roots in the bottom right of the picture is a single humanoid figure, a staff in its hand, utterly tiny to the tree that towers hundreds of feet above its head. Flying around it are three bird-like spirits, whose plumage and wings glow a supernaturally bright shade of yellow, and clambering over the stones on the far side of the tree is a massive stone spirit, shaped like a turtle with ice growing from it's back.

For posterity, the above post is:
#WORLD52 WEEK 3 SUBMISSION
#SUMMONERTheWildHunt
OLANBRANCH

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Hey Voyagers! This post took off✨

Well, my weekly #World52 art/lore drop is from my #SUMMONERTheWildHunt setting & about such a GODTREE: The mighty OLANBRANCH!

In #Summoner, the world itself is a mighty cosmic tree god, known as OLAN. Hence the truth of the name: these are but it's many BRANCHES.

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Standing on a white background with a blue hexagonal pattern, an angular armored suit of silvered metal stands. It's face is almost axe-like, a sharpened wedge of metal and translucent black plastic, as shimmering blue lights dot it's surface.

A large Footer reads: "JSA RAPID REACTION FORCE OPERATOR" and in smaller letters "Wearing JSAMH.3-HALDBERD Middleweight Hardsuit System".

Dozens of notes dot the picture. Some excerpts are:

Consisting of 74 star systems (not including the 
235 stars within it's freemarch) the Evanti Sector
was simply too large to directly control. Being
comprised of distant business entities, the JSA's
local population was much too small to raise any
meaningful military force. Without some regional
security apparatus, the JSA and it's affiliates
wouldn't be able to operate profitably.

Even with these mercenaries, controlling worlds
directly in the Evanti Sector was functionally
impossible. The businesses could spend all the
money they had, but they could never hire enough
soldiers to effectively police the lawless expanse.
So the RRF's tactics turned from holding ground to
rapidly responding to the most pressing threat with
overwhelming force.

The RRF's soldiers couldn't be everywhere, but their
reputation could be. So RRF fleets disperse across
the region, small but lethal task forces consisting of
a capital ship and a smattering of escorts. When
piracy, violence or acts of criminality on JSA
property and personnel exceed acceptable limits,
the RRF descends upon the troubled world or orbital
station, and bring a ruthless martial law upon the populace.

THE RRF CAN'T BE EVERYWHERE.
BUT THEY CAST A LONG SHADOW.

Another note reads: Hardsuits aren't just body armor: they are powered armor systems, moved by a network of memory metal muscle systems that not only neutralize the weight of the thick steel armor they carry, but amplify the wearers strength and speed by a
significant margin.

Standing on a white background with a blue hexagonal pattern, an angular armored suit of silvered metal stands. It's face is almost axe-like, a sharpened wedge of metal and translucent black plastic, as shimmering blue lights dot it's surface. A large Footer reads: "JSA RAPID REACTION FORCE OPERATOR" and in smaller letters "Wearing JSAMH.3-HALDBERD Middleweight Hardsuit System". Dozens of notes dot the picture. Some excerpts are: Consisting of 74 star systems (not including the 235 stars within it's freemarch) the Evanti Sector was simply too large to directly control. Being comprised of distant business entities, the JSA's local population was much too small to raise any meaningful military force. Without some regional security apparatus, the JSA and it's affiliates wouldn't be able to operate profitably. Even with these mercenaries, controlling worlds directly in the Evanti Sector was functionally impossible. The businesses could spend all the money they had, but they could never hire enough soldiers to effectively police the lawless expanse. So the RRF's tactics turned from holding ground to rapidly responding to the most pressing threat with overwhelming force. The RRF's soldiers couldn't be everywhere, but their reputation could be. So RRF fleets disperse across the region, small but lethal task forces consisting of a capital ship and a smattering of escorts. When piracy, violence or acts of criminality on JSA property and personnel exceed acceptable limits, the RRF descends upon the troubled world or orbital station, and bring a ruthless martial law upon the populace. THE RRF CAN'T BE EVERYWHERE. BUT THEY CAST A LONG SHADOW. Another note reads: Hardsuits aren't just body armor: they are powered armor systems, moved by a network of memory metal muscle systems that not only neutralize the weight of the thick steel armor they carry, but amplify the wearers strength and speed by a significant margin.

#WORLD52
WEEK 2 Submission
JSA RAPID REACTION FORCE OPERATOR

The paramilitary corporate cooperative known as the JSA can't hope to directly control all of their holdings in the EVANTI SECTOR... but the RRF doesn't need to. They just need to cast a long enough shadow...

#TTRPG
#LEGACYFirstFlight

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An image of a tan man, early middle aged, with a brown beard, goatee, and moustache, slicked back hair, standing in the middle of a page. His arms are clearly metallic, shoulder and biceps made of metal cabling, and his lower armors metallic plating and robotic hands. His eyes glow with backlit cyan light from under his brow, and hjis skin is crisscrossed with mold-lines like a plastic doll.

The text on the page reads as follows:|
GENTRY DOLAAN
613th SEAF Mechanized Cavalry
CHOOHE SURVIVOR

GENTRY'S NOTES:
One of the few perks of losing my limbs like I did is I'm not forced into using those shitty  cybernetics they foist unto most helldivers.

I really will have to thank Ohkam at some point for introducing Me to his work in cybernetics. His designs may only be in beta testing state, but they're endlessly preferable to those cheap claws I started with.

and thankfully, I have a fully functional surgical array to implement
these new designs with.

Lucky me.

OPTICAL ARRAYS  
My grandfather was cyberstanian, so I know better than most the morally slippery slopes that voluntary augmentation represents. That being said, I've always been more curious than cautious, and I'll need every advantage I can get..

I edited the OCTOPODES'  injury assessment to indicate that I suffered retinal damage & got a new pair of eyes, thanks to Taxpayers. in addition to curing my astigmatism, i can see into the edge of the infrared and ultraviolet sides of the visual spectrum.

ARM BAYS
These new hands are significantly stronger, steadier & more precise than my last ones were, but I'm gonna need more than a firm handshake to complete my mission. By using a titanium-aluminum iron alloy, I was able to create an incredibly strong endoskeletal structure, with plenty of room for storage. My forearms are mostly hollow now, and with proper 3m cabling actuating the whole thing, I can not only open and close them at will and with force, but I can also conceal and utilize equipment within them.
...

An image of a tan man, early middle aged, with a brown beard, goatee, and moustache, slicked back hair, standing in the middle of a page. His arms are clearly metallic, shoulder and biceps made of metal cabling, and his lower armors metallic plating and robotic hands. His eyes glow with backlit cyan light from under his brow, and hjis skin is crisscrossed with mold-lines like a plastic doll. The text on the page reads as follows:| GENTRY DOLAAN 613th SEAF Mechanized Cavalry CHOOHE SURVIVOR GENTRY'S NOTES: One of the few perks of losing my limbs like I did is I'm not forced into using those shitty cybernetics they foist unto most helldivers. I really will have to thank Ohkam at some point for introducing Me to his work in cybernetics. His designs may only be in beta testing state, but they're endlessly preferable to those cheap claws I started with. and thankfully, I have a fully functional surgical array to implement these new designs with. Lucky me. OPTICAL ARRAYS My grandfather was cyberstanian, so I know better than most the morally slippery slopes that voluntary augmentation represents. That being said, I've always been more curious than cautious, and I'll need every advantage I can get.. I edited the OCTOPODES' injury assessment to indicate that I suffered retinal damage & got a new pair of eyes, thanks to Taxpayers. in addition to curing my astigmatism, i can see into the edge of the infrared and ultraviolet sides of the visual spectrum. ARM BAYS These new hands are significantly stronger, steadier & more precise than my last ones were, but I'm gonna need more than a firm handshake to complete my mission. By using a titanium-aluminum iron alloy, I was able to create an incredibly strong endoskeletal structure, with plenty of room for storage. My forearms are mostly hollow now, and with proper 3m cabling actuating the whole thing, I can not only open and close them at will and with force, but I can also conceal and utilize equipment within them. ...

#WORLD52 WEEK 1 Submission
GENTRY DOLAAN- SURGICAL STUDY

Those of you familiar with my #Helldivers2 Webcomic know that Gentry Dolaan (the Main Character) has prosthetic arms. Well, Gentry kept notes, and it goes a little beyond just new arms.

Why not give it a read?
#GentryDolaanAintNoFascist

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