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Original post on rheinneckar.social

That ended up being as easy as adding vulkan-loader to my #nix development shell (no macOS-specific code paths needed in my Rust code), thanks to the work done by Randy in github.com/reckenrode/nixpkgs/commi... and of course thanks to the awesome work done by the #KosmicKrisp […]

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How to Vulkan in 2026 - How to Vulkan How to write Vulkan graphics code in 2026

Wanted to follow https://www.howtovulkan.com/ by @sascha on my laptop using #RustLang and the ash crate. For a split second I forgot Apple hates #Vulkan until I tried creating an instance. At least I now have a reason to check out #KosmicKrisp again.

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XDC 2025 - Vienna, Austria - September 29 through October 1

XDC 2025 - Vienna, Austria - September 29 through October 1

Next week at X.Org Developer's Conference there will be a half dozen sessions on the Vulkan API including tips and tricks for Vulkan Conformance Test Suite, KosmicKrisp - a Vulkan to Metal layered driver, and more. Check out all the Vulkan sessions at […]

[Original post on fosstodon.org]

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XDC 2025 Deploying and developing royalty-free open standards for 3D graphics, Virtual and Augmented Reality, Parallel Computing, Neural Networks, and Vision Processing

Next week at XDC, there will be a half dozen sessions on the Vulkan API including tips and tricks for Vulkan Conformance Test Suite, KosmicKrisp - a Vulkan to Metal layered driver, and more. Check out all the Vulkan sessions: www.khronos.org/events/xdc-2...

#vulkan #api #KosmicKrisp #XDC #XDC2025

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