With an open differential, if one wheel loses traction, the available drive torque is limited by that wheel, so both wheels effectively lose tractive capability.
#MadeWithUnity #Physics #Simulator #TireSimulation #Showcase #Unity #IndieDev #GameDev #GamePhysics
Creative problems, require creative solutions π
#indiedev #gamedev #indiegames #rootboundgame #gamephysics
#UnityTips reminder: For the most physically realistic collisions and friction in Unity, use **Patch Friction Type** + **Improved Patch Friction**.
#Unity #Physics #GamePhysics #GameDev #Unity6 #UnityEngine #IndieDev
My AVBD solver is getting.. reasonably stable?... #gamedev #gamephysics
someone spawned multiple vehicles inside each other
result:
THE TRAIN-PLANE πβοΈ
the physics engine is suffering π
#gaming #funnyclip #gamephysics
AVBD turned out to be much harder to program compared to XPBD. I suspect there still are lots of bugs in my solver, but the biggest issue right now seems to be stable contact generation/maintenance... #gamedev #indiegamedev #gamephysics
Start adding physics to my engine. First goal: make it not blow up... #gamedev #gamephysics
Just re-discovered an absolute classic of game physics. π
Never gets old. Makes a nice sound thoughβ¦ might keep it in π
Level design is going well β hoping to release a demo on Steam soon!
#gamedev #Godot #indiedev #gamephysics #Steam #bug #indiegame #devlog
Physics Gone Wild: I couldn't stop laughing at this insane push in #ittakestwo! #pdubb314mkcty #GamePhysics #Unexpected #GamingReaction
β¨ NEW YOUTUBE SHORT ALERT! π
I BROKE Subnautica with ONE LADDER?!
Please check it out now, right here β¬οΈ
β‘ Link:
www.youtube.com/shorts/Axpek...
#Subnautica #SubnauticaBelowZero #BelowZero #Ladder #GamePhysics #StreamerClips
More progress made on the Hikari engine. After implementing per-frame BVH-updates, I now have collision-detection (and some minor physics) in place. 1000 balls bouncing around a terrain with 5 animated meshes. Pretty decent realtime perf. #gamedev #gameengine #gamephysics youtu.be/UGjnM480xtI
bros head hit a perfect landing | #ratgvtslive on #Twitch | LIVE NOW!
#twitchtv #twitchstream #twitchstreamer #youtube #smallstreamer #smallstreamercommunity #lgbtqstreamer #enby #enbystreamer #livestream #live #streaming #REPO #disabledstreamer #gamephysics #robots #horrorgame #horror #monsters
Claire Redfield π€ Dr. Birkin
Losing to OSHA violations.
#RE2Remake #ResidentEvil #GamingClips #GamingShorts #HorrorGaming #GamePhysics #VideoGameMoments
youtube.com/shorts/eoKau...
In order to prevent the ball from tunnelling through the paddle at high speed, the collision of the paddle is extended backwards by the distance travelled. This is not perfect, but it does the job for any reasonable speed.
#gamephysics #gamedev
i hate the headman :( | #ratgvtslive on #Twitch | LIVE NOW!
#twitchtv #twitchstream #twitchstreamer #youtube #smallstreamer #smallstreamercommunity #lgbtqstreamer #enby #enbystreamer #livestream #live #streaming #REPO #lethalcompany #disabledstreamer #physicsgame #gamephysics #robots #spooky #horror
risking our lives again for more useless look (the subtle foreshadowing in this clip is so fucking funny) LIVE NOW!! ratgvtslive on twitch and youtube!!
.
#twitch #youtube #smallstreamer #lgbtqstreamer #enbystreamer #REPO #disabledstreamer #physicsgame #gamephysics #horror #scary #monsters
Quite an interesting concept for an open-world indie game. And yes, the vehicles are powered by Vehicle Physics Pro π
www.youtube.com/watch?v=mgiD...
#Unity #MadeWithUnity #URP #IndieDev #GameDev #Showcase #ScreenshotSaturday #GamePhysics #Driving
Exploring the physics of gravity in Dark Souls 2 while mastering the Dragon Rider! ππ Join me on this epic journey!
https://youtu.be/THafZNn38qQ
#Twitch #YouTube #TikTok #Gaming #DarkSouls #DragonRider #GamePhysics #FirstPlaythrough
Black Friday is coming!
Edyβs Vehicle Physics will be 50% off for at least the next 7 days in the @AssetStore. Last chance this year to get it at this price!
assetstore.unity.com/packages/too...
#Unity #MadeWithUnity #Sale #IndieDev #GameDev #Physics #GamePhysics #Driving #Simulator #BlackFriday
Game developers constantly battle these precision quirks. Even seemingly minor deviations can desync physics, cause objects to clip, or, as in HL2, make doors appear to 'time travel' due to inconsistent state. Testing across various CPUs is crucial. #GamePhysics 3/6
While testing physics, someone gave Kojiβs entire upper body extra weightβ¦ here are the results. Enjoy πΊ
Join our Discord for the latest updates β‘οΈ discord.gg/heart-electric
Wishlist on Steam β‘οΈ bit.ly/4lPGPFW
#UpcomingGame #gamedev #GamePhysics
Almost lost it in the chicane, but managed to get through π
#Unity #MadeWithUnity #IndieDev #GameDev #Showcase #Physics #GamePhysics #Simulator #Simracing
#VPPDev #Blender #IndieDev #GameDev #ScreenShotSaturday #GamePhysics #Simracing #PERRINN #Project424 #Engineering #DigitalTwins
This is not a City Builder game... ITβS A CITY DESTROYER GAME!
#indiegame #gamedev #gaming #gamephysics #destruction
Extreme handling test gone wrong π
#Unity #MadeWithUnity #IndieDev #GameDev #Showcase #Physics #GamePhysics #Simulator #Driving
Ah physics, I love you in real life, but I hate you in game development. π΅βπ«
#gamedev #funny #gamephysics #UnrealEngine #UE #gamedevdiaries #sologamedev #indiegamedev #UnrealEngineDevelopment #GameDevFails