Inaugurata alla presenza dell'assessore Gigliola Fracchia la ๐ ๐ผ๐๐๐ฟ๐ฎ ๐ถ๐ป๐๐ฒ๐ฟ๐ป๐ฎ๐๐ถ๐ผ๐ป๐ฎ๐น๐ฒ ๐ฑ๐ถ ๐ ๐ฎ๐ถ๐น ๐๐ฟ๐ ๐ฒ ๐๐ฟ๐๐ฒ ๐ ๐๐น๐๐ถ๐บ๐ฒ๐ฑ๐ถ๐ฎ๐น๐ฒ โ๐๐ข๐ฃ๐โ.
Cappella ๐๐ฎ๐๐๐ฒ๐น๐น๐ผ di #CasaleMonferrato (AL) ๐ฑ๐ฎ๐น ๐ฐ ๐ฎ๐น ๐ญ๐ต ๐ข๐ง๐ง๐ข๐๐ฅ๐ ๐ฎ๐ฌ๐ฎ๐ฑ tutti i sabati e domeniche ore 10/13 e 15/19.
Info: hopeartcalls.wordpress.com
#monferrato #arte
#GDC25
LOL now a presentation by the connected car consortium that build a digital car key that is interoperable. Because the use case for that would be...? #GDC25
#tradeXpresso: big crowd at the Global Digital Collaboration #GDC25 event in Geneva!
Key trade topics today:
๐นcross-border interoperability
๐นtraceability across global supply chains
Itโs high time we walk the talk on trade and technology in Europe: ecipe.org/publications...
I got nothing but the loveliest comments on my first GDC talk! If you were one of the people who left feedback, I want you to know that you helped turn a shitty week into a really nice one for me ๐
#gdc2025 #gdc25 #gamedev #narrativewriter #comedywriter #apexlegends
Our #GDC25 talk on Path Tracing Nanite in UE5 is now available on YouTube: youtu.be/8AnVpcIczyk
Our #GDC25 talk on RTX Mega Geometry and how it was used in UE5 and Alan Wake 2 is now available on YouTube: www.youtube.com/watch?v=Kblm...
My talk at #GDC "Expanding Player Impact in Social Spaces" is now live on the Vault โ and free to watch! ๐
๐ฅ Watch here: gdcvault.com/play/1035102...
#GDC25 #SocialDesign #ProsocialDesign #Polaris
All the #GDC25 UX summit talks are now live on the Vault (you need an account to watch most of them).
#gamedev #ux
gdcvault.com/browse/gdc-2...
Nicole Lazzaro presenting at GDC 2025 Screenshot of AMPTIX 3D Surface Haptics and Timeline Editor with channels for different texture controls, audio waveform, and vector lines to define different haptic sensations to game controllers. Picture in Picture of a game character holding a light sword from a game. GDC25 Logo March 17-21 2025 San Francisco, CA. Wavy background.
How can you design what you can neither see nor hear? What choices do haptic designers make and why? Can you create 3D sensations and depth even on a flat screen? Tune in! Free on the Vault! 3DHaptics: Empowering Game Designers bit.ly/3DHaptics-GD...
#GDC25 #GDC2025 #gamedev #indiegamedev #console
Our #GDC25 talk "Scale Up Ray Tracing in Games with RTX Mega Geometry" is now online, free to watch for all: www.nvidia.com/en-us/on-dem...
Our #GDC25 talk "Path Tracing Nanite in NVIDIA Zorah" is now online, free to watch for all: www.nvidia.com/en-us/on-dem...
Another report from GDC... Composer @wilbertroget.bsky.social breaks down how #StarWars Outlaws modernizes the franchise's classic sound to reflect the game's criminal underworld.
#StarWarsOutlaws #GDC25 #gamedev #gamemusic
What happens when you build accessibility into your game design, rather than tacking it on at the end? In a great #GDC25 talk, Rรฉmi Boutin from @ubisoft.com explains how Prince of Persia: The Lost Crown rethinks Metroidvania conventions.
#gamedev #accessibility #princeofpersia
DO YOU REALLY THINK passionate yandere Eddie is over her #GDC adventures?? Think again. Maybeโjust maybeโwe can snap her out of it by guessing where she's heading next! Drop your best guess below!
#GDC2025 #BestInPlay #gamedev #indiedev #unity3d #unitydev #GDC25 #PAXEast2025 #PAXEast
After 6 years I attended #GDC25 again. One could feel it's challenging times for the industry
- so what themes dominated the schedule?
*AI (NPCs, LLMs, tools)
*Narrative innovation
*Live service & monetization ethics
*Tools & workflows
*Inclusion, safety & prosocial design
*MR/XR, future platforms
A great summary of major trends emerging from GDC 2025, including AI's progress in game development, renewed hopes for UGC to drive engagement, and the industry's search for fresh growth.
You can read it for free here:
๐ lnkd.in/e2Yj3kdz
#GDC25 #GDC2025
We can't believe it's already been a week since #GDC!
The entire #AI2U team had a wonderful time this year and are excited to see you all again at our next convention adventure!
Which may be sooner than you'd think... ๐
#gdc2025 #BestInPlay #gamedev #indiedev #GDC25 #PAXEast #PAXEast2025
GDC 2025 Concludes With Nearly 30,000 Attendees, Major Game and Tech Reveals, 750 Sessions and More: www.eventsforgamers.com/gdc-2025-con... #GDC #GDC2025 #GDC25 #GameDev #Conference
Friendly reminder to test following #GDC25 and travelling.
I was masked up for most of the conference but still not taking chances ๐ท
Group picture of the Godot meetup at the GDC at the Yerba Buena gardens.
Thanks to everyone that showed up at our improvised
@godotengine.org meetup during the GDC.
There was so many people, I couldn't believe it. And you were all so kind and interesting: it shows that the Godot community not only rocks, but is also very dedicated and invested.
#godotengine #gdc #gdc25
A hand holding a white and orange Covid test. The sample window says CABT to cover the control sample, flu A, flu B, and the test sample for Covid. Only the control sample line is highlighted.
Reminder to folks attending #GDC25: Weโre enough days out from the conference now that symptoms for COVID and flu will start showing up, so keep testing etc to keep yourself and others safe!
A group photo of alumni from The Narrative Department
I took just 1 selfie at #GDC25.
Here's proof I was there, but more significantlyโmy community!
Thanks @christikerr.bsky.social & @alexisthenedd.bsky.social for being such dear friends, and all the rest of the TND alums for the support we all show each other.
#WhatANarrativeDepartmentLooksLike