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The Board Game Area at #GDC25 is looking good!

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Inaugurata alla presenza dell'assessore Gigliola Fracchia la ๐— ๐—ผ๐˜€๐˜๐—ฟ๐—ฎ ๐—ถ๐—ป๐˜๐—ฒ๐—ฟ๐—ป๐—ฎ๐˜‡๐—ถ๐—ผ๐—ป๐—ฎ๐—น๐—ฒ ๐—ฑ๐—ถ ๐— ๐—ฎ๐—ถ๐—น ๐—”๐—ฟ๐˜ ๐—ฒ ๐—”๐—ฟ๐˜๐—ฒ ๐— ๐˜‚๐—น๐˜๐—ถ๐—บ๐—ฒ๐—ฑ๐—ถ๐—ฎ๐—น๐—ฒ โ€œ๐—›๐—ข๐—ฃ๐—˜โ€.

Cappella ๐—–๐—ฎ๐˜€๐˜๐—ฒ๐—น๐—น๐—ผ di #CasaleMonferrato (AL) ๐—ฑ๐—ฎ๐—น ๐Ÿฐ ๐—ฎ๐—น ๐Ÿญ๐Ÿต ๐—ข๐—ง๐—ง๐—ข๐—•๐—ฅ๐—˜ ๐Ÿฎ๐Ÿฌ๐Ÿฎ๐Ÿฑ tutti i sabati e domeniche ore 10/13 e 15/19.
Info: hopeartcalls.wordpress.com

#monferrato #arte
#GDC25

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LOL now a presentation by the connected car consortium that build a digital car key that is interoperable. Because the use case for that would be...? #GDC25

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#tradeXpresso: big crowd at the Global Digital Collaboration #GDC25 event in Geneva!

Key trade topics today:
๐Ÿ”นcross-border interoperability
๐Ÿ”นtraceability across global supply chains

Itโ€™s high time we walk the talk on trade and technology in Europe: ecipe.org/publications...

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I got nothing but the loveliest comments on my first GDC talk! If you were one of the people who left feedback, I want you to know that you helped turn a shitty week into a really nice one for me ๐Ÿ’˜

#gdc2025 #gdc25 #gamedev #narrativewriter #comedywriter #apexlegends

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GDC 2025 | Path Tracing Nanite in NVIDIA Zorah - Full Session Replay
GDC 2025 | Path Tracing Nanite in NVIDIA Zorah - Full Session Replay YouTube video by NVIDIA Game Developer

Our #GDC25 talk on Path Tracing Nanite in UE5 is now available on YouTube: youtu.be/8AnVpcIczyk

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GDC 2025 | Scale Up Ray Tracing in Games With RTX Mega Geometry - Full Session Replay
GDC 2025 | Scale Up Ray Tracing in Games With RTX Mega Geometry - Full Session Replay YouTube video by NVIDIA Game Developer

Our #GDC25 talk on RTX Mega Geometry and how it was used in UE5 and Alan Wake 2 is now available on YouTube: www.youtube.com/watch?v=Kblm...

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Thriving Players Summit: Expanding Player Impact in Social Spaces Multiplayer games often face a fundamental challenge: balancing player agency within social systems, which can foster deep and meaningful interactions and wonderful player creations, against the poten...

My talk at #GDC "Expanding Player Impact in Social Spaces" is now live on the Vault โ€” and free to watch! ๐Ÿ™Œ

๐ŸŽฅ Watch here: gdcvault.com/play/1035102...

#GDC25 #SocialDesign #ProsocialDesign #Polaris

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GDC Vault

All the #GDC25 UX summit talks are now live on the Vault (you need an account to watch most of them).
#gamedev #ux

gdcvault.com/browse/gdc-2...

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Nicole Lazzaro presenting at GDC 2025 Screenshot of AMPTIX 3D Surface Haptics and Timeline Editor with channels for different texture controls, audio waveform, and vector lines to define different haptic sensations to game controllers. Picture in Picture of a game character holding a light sword from a game. GDC25 Logo March 17-21 2025 San Francisco, CA. Wavy background.

Nicole Lazzaro presenting at GDC 2025 Screenshot of AMPTIX 3D Surface Haptics and Timeline Editor with channels for different texture controls, audio waveform, and vector lines to define different haptic sensations to game controllers. Picture in Picture of a game character holding a light sword from a game. GDC25 Logo March 17-21 2025 San Francisco, CA. Wavy background.

How can you design what you can neither see nor hear? What choices do haptic designers make and why? Can you create 3D sensations and depth even on a flat screen? Tune in! Free on the Vault! 3DHaptics: Empowering Game Designers bit.ly/3DHaptics-GD...
#GDC25 #GDC2025 #gamedev #indiegamedev #console

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Scale Up Ray Tracing in Games With RTX Mega Geometry | Game Developers Conference (GDC) 2025 | NVIDIA On-Demand With 3D sculpting, photogrammetry, and generative AI, geometric complexity has exploded, forcing game engines to adapt

Our #GDC25 talk "Scale Up Ray Tracing in Games with RTX Mega Geometry" is now online, free to watch for all: www.nvidia.com/en-us/on-dem...

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Path Tracing Nanite in NVIDIA Zorah | Game Developers Conference (GDC) 2025 | NVIDIA On-Demand In this session, we will discuss the cutting-edge algorithms and techniques behind NVIDIA's Zorah Blackwell launch demo

Our #GDC25 talk "Path Tracing Nanite in NVIDIA Zorah" is now online, free to watch for all: www.nvidia.com/en-us/on-dem...

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Scoring for Scoundrels: Behind the Music ofย Star Wars Outlaws โ€“ Thumbsticks At GDC 2025,ย Star Wars Outlawsย composer Wilbert Roget delivered a fascinating talk on the gameโ€™s bold musical soundscape.

Another report from GDC... Composer @wilbertroget.bsky.social breaks down how #StarWars Outlaws modernizes the franchise's classic sound to reflect the game's criminal underworld.
#StarWarsOutlaws #GDC25 #gamedev #gamemusic

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Accessibility by Design: How Ubisoft made Prince of Persia: The Lost Crown โ€“ Thumbsticks At GDC 2025, Ubisoft shared how the development of Prince of Persia: The Lost Crown approached accessibility without compromising challenge.

What happens when you build accessibility into your game design, rather than tacking it on at the end? In a great #GDC25 talk, Rรฉmi Boutin from @ubisoft.com explains how Prince of Persia: The Lost Crown rethinks Metroidvania conventions.
#gamedev #accessibility #princeofpersia

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DO YOU REALLY THINK passionate yandere Eddie is over her #GDC adventures?? Think again. Maybeโ€”just maybeโ€”we can snap her out of it by guessing where she's heading next! Drop your best guess below!

#GDC2025 #BestInPlay #gamedev #indiedev #unity3d #unitydev #GDC25 #PAXEast2025 #PAXEast

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After 6 years I attended #GDC25 again. One could feel it's challenging times for the industry

- so what themes dominated the schedule?

*AI (NPCs, LLMs, tools)
*Narrative innovation
*Live service & monetization ethics
*Tools & workflows
*Inclusion, safety & prosocial design
*MR/XR, future platforms

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A great summary of major trends emerging from GDC 2025, including AI's progress in game development, renewed hopes for UGC to drive engagement, and the industry's search for fresh growth.

You can read it for free here:
๐Ÿ”— lnkd.in/e2Yj3kdz

#GDC25 #GDC2025

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We can't believe it's already been a week since #GDC!

The entire #AI2U team had a wonderful time this year and are excited to see you all again at our next convention adventure!

Which may be sooner than you'd think... ๐Ÿ˜

#gdc2025 #BestInPlay #gamedev #indiedev #GDC25 #PAXEast #PAXEast2025

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GDC 2025 Concludes With Nearly 30,000 Attendees, Major Game and Tech Reveals, 750 Sessions and More GDC WILL RETURN TO THE MOSCONE CENTER MARCH 9-13, 2026 The Conference Featured 1,000+ Speakers, 400 Exhibitors, 750 Sessions, Summits and Roundtables, GDC Nights, The Independent Games Festival Awards...

GDC 2025 Concludes With Nearly 30,000 Attendees, Major Game and Tech Reveals, 750 Sessions and More: www.eventsforgamers.com/gdc-2025-con... #GDC #GDC2025 #GDC25 #GameDev #Conference

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Friendly reminder to test following #GDC25 and travelling.

I was masked up for most of the conference but still not taking chances ๐Ÿ˜ท

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Group picture of the Godot meetup at the GDC at the Yerba Buena gardens.

Group picture of the Godot meetup at the GDC at the Yerba Buena gardens.

Thanks to everyone that showed up at our improvised
@godotengine.org meetup during the GDC.
There was so many people, I couldn't believe it. And you were all so kind and interesting: it shows that the Godot community not only rocks, but is also very dedicated and invested.
#godotengine #gdc #gdc25

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A hand holding a white and orange Covid test. The sample window says CABT to cover the control sample, flu A, flu B, and the test sample for Covid. Only the control sample line is highlighted.

A hand holding a white and orange Covid test. The sample window says CABT to cover the control sample, flu A, flu B, and the test sample for Covid. Only the control sample line is highlighted.

Reminder to folks attending #GDC25: Weโ€™re enough days out from the conference now that symptoms for COVID and flu will start showing up, so keep testing etc to keep yourself and others safe!

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A group photo of alumni from The Narrative Department

A group photo of alumni from The Narrative Department

I took just 1 selfie at #GDC25.

Here's proof I was there, but more significantlyโ€”my community!
Thanks @christikerr.bsky.social & @alexisthenedd.bsky.social for being such dear friends, and all the rest of the TND alums for the support we all show each other.

#WhatANarrativeDepartmentLooksLike

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