Ported my #noita -like from #macroquad to #SDL and #WGPU over the last 2 months
And multi-threaded the heck out of it too.
GIF-heavy devlog: www.slowrush.dev/news/porting...
#indiedev #gamedev
Posts by Rust GameDev ๐ฆ๐ฎ
Fields of Aaru
Our upcoming ancient Egyptian inspired, afterlife-set cozy life sim. Make sure to give us a wishlist on steam!
I decided to make sword slashing a special weapon. :)
#rustlang #indiedev #gamedev #shmup #STG #screenshot
converting some of the best concepts I did in 2d recently in golang and pixel 2d library to bevy 3d library in #rust #coding #womeninstem #indiemusic
I'd really like to test this ... so if you have a minute, that would be awesome:
Proof of concept for a Bluesky-connected p2p 3D-world as website.
Using Rust, Bevy, Avian3d, WebRTC p2p via Matchbox, procedural terrain & textures, ...
I already got follow-up plans ... but first I need this tested.
vetovoima gameplay, 2026 version. You can play the game in your browser (desktop). Try it!
Built with #bevy
yourmagicisworking.itch.io/vetovoima
It's #DemoMonday, and I just released a (very slightly) updated version of the demo of The Portsmoor Abysm, my atmospheric boulder-pushing puzzle game. It now has bats!
store.steampowered.com/app/4025180/
#indiegame #indiedev #gamedev #lovecraftian #boulderdash #puzzlegame #steamdeck #bevyengine
Recently, I've been working on a 3D platformer prototype. All this is running with Bevy and Rapier3D. I already have the system to save and load a map.
Shout out to @jamathandev.bsky.social, your game is amazing; it's a huge inspiration. I will give this game my little touch. :)
Menu, on the left two options for choosing the aircraft to fly in, on the right a list of locations to choose from. Fly button in the bottom right
a landing fighter jet. note that the canards are pointing upwards when the landing gear is extended to produce more lift
In the last few days, I've been fixing a few bugs, working on a new menu, and making the models and control surfaces more realistic.
We also reached 32 stars on GitHub! ๐ฅณ
github.com/wesfly/bevy_fs
codeberg.org/wesfly/bevy_fs
#Bevy #BevyEngine #Rust #DevLog #GameDev #FlightSim #Aviation
Another Monday, another #bevymergetrain! Follow along for 17 heart-warming stories of #opensource contributions, considerations and #rustlang trivia!
16 community-approved PRs to get through today: take a look?
gist.github.com/alice-i-ceci...
Hell yeah! Local mode works on #steamdeck! Took a week to debug. Am I the first one who made client-server work before local play?
#indiedev #gamedev #bevy
Really happy with the new building animation. Yay #WGSL #shaders the #Bevy implementations are really nice. Also a new trailer and some back end #GameDev / #indiedev stuff. Not too much technical but a few cool visuals. exofactory.net/blog/2026-04...
Eldiron v0.9.2 is out ๐
This update adds several new tools (including the new Dungeon Tool), plus more work on authoring and text-style play (IF).
Read more:
eldiron.com/blog/2026/04...
#gamedev #indiedev #rpgdev
Venture out into the desert beyond the Nile โ๏ธ
#gamedev #indiegames #cozygame
I released bevy_eulerian_fluid 0.4.0!
- 2x faster pressure solve
- Improved mass conservation: 100k+ frames (was ~10k)
- Bevy 0.18 support
github.com/narasan49/be...
#bevy #rustlang #gamedev
A rocket above a green moon. Its shaded side is illuminated by the surface and has a green tinge.
Finally added planetshine! Now planets and moons will also illuminate the rocket based on how much light they receive from the sun. Really helps tie the scene together.
#bevy #gamedev
So my #noita -like is 100% deterministic (for multiplayer netcode)
Hacked up time travel as a debug tool - so awesome being able to replay backwards w/ full debug info and explore alternative timelines!
New thought: how about a "rewind 5 secs when you die" perk
#indiedev #gamedev #roguelite
This week, work on adding the game feel. Try to make shooting the enemy feel more satisfying before continuing to add more content. :)
#rustlang #indiedev #gamedev #shmup #STG
I just published v0.1.0! It now features:
- Automatic chunk loading
- A heads-up-display in the jet
- A little feature to rotate the sun with HJKL
.. and much more
expect bugs ๐
github.com/wesfly/bevy_...
codeberg.org/wesfly/bevy_...
#Bevy #BevyEngine #GameDev #Rust #FlightSim #Aviation #DevLog
A huge thanks to Andhrimnir @ Lan Game Studios for gifting the bevy_settings crate name to the Bevy Foundation, in preparation for our new upcoming official Bevy Settings framework.
Their crate has filled a genuine need in the Bevy ecosystem for a long time!
github.com/Lan-Game-Stu...
1/๐งต Terrain and landscaping solved. Next steps: road laying tools will calculate realistic slopes, cuts and fills, and retaining walls. #bevy #GridIsland
You can now play "vetovoima" in the browser! This little arcade game is pretty unique - you control gravity in a circular world to reach the goal before the time runs out.
#gamedev #bevy
yourmagicisworking.itch.io/vetovoima/de...
Despite running an unofficial #bevymergetrain but yesterday, squashing a dozen random bugs, I'm still left with 7 community-approved PRs for @bevy.org. Take a gander at my rationale, and maybe learn a thing or two about Rust, open source or gamedev :) gist.github.com/alice-i-ceci...
Build your life along the Nile. Farm, irrigate your crops, expand what you can grow, and raise animals.
Wishlist Fields of Aaru now on Steam: store.steampowered.com/app/4410710/...
#TrailerTuesday #indiegames #cozygame #gamedev #bevy
After monumental anticipation one of the always cited building blocks of shipping a #Bevy native editor the bsn! macro is now merged and will be part of Bevy 0.19: https://github.com/bevyengine/bevy/pull/23413 #rustlang #gamedev ๐ฆ๐ฎ
godot-rust v0.5 released!
- Godot 4.6, Rust 2024
- Typed dictionaries
- Non-null object API
- Export tool button
- s == "literal"
Devlog: godot-rust.github.io/dev/march-20...
Help us spread the word: redd.it/1s5it1y
If you like it, consider GitHub star or sponsor!
Huge thanks to all contributors!
OMG! The game of my dreams just came out ๐คฏ
โ๏ธ termcraft โ Terminal-only 2D sandbox survival
๐ Mine, craft, fight mobs & explore procedurally generated worlds
๐ฆ All powered by Rust!
โญ GitHub: github.com/pagel-s/term...
#rustlang #tui #gaming #cli #terminal #gamedev #minecraft #2d #sandbox