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#GBBasic
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GB BASIC on Steam GameBuilder BASIC (GB BASIC) is a retro Fantasy Console that generates ROMs compatible with the popular handheld game console.

GB BASIC v1.8.1 is live now. This update enhanced the map editor, along with tiles and actor assets analysis features. It also improves editor usability and fixes known issues. store.steampowered.com/app/2308700/
#gbbasic #gameboy #gbdev #gamedev #indiedev

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GB BASIC v1.8 is now live. With new local palette, and edit-as-image features for map assets, you can now edit map assets pixel by pixel in an intuitive way.
#gbbasic #gamedev #gameboy #gbdev #indiedev #gameengine

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Preview
GB BASIC on Steam GameBuilder BASIC (GB BASIC) is a retro Fantasy Console that generates ROMs compatible with the popular handheld game console.

GB BASIC v1.7.0 is out! This release features new `load dialog` syntactic sugar, improved VRAM Debugger, kernel optimizations (boosting performance by 12%-14% in some cases), and critical bug fixes! Check it out: store.steampowered.com/app/2308700/
#gbbasic #gbdev #gameboy #gamedev #indiedev

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GB BASIC v1.6 is available now, VRAM debugger lets you verify and debug graphics allocation in real time. Upgraded GBDK-2020 and SDL2 libraries to latest versions, with bug fixes for improved stability and Linux compatibility. #gbbasic #gameboy #gbdev #gamedev #indiedev

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The GB BASIC Tutorials are fully available now. It covers all engine concepts and is integrated with the latest GB BASIC v1.6 runtime environment for quick validation. #gbbasic #gamedev #gbdev #gameboy

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The GB BASIC VRAM viewer/debugger feature in development.
#gameboy #gbdev #gamedev #indiedev #gbbasic

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🌟 Spotlight: @wangrenxin.bsky.social

Merry Christmas! GB BASIC v1.5 is now live! Featuring a kernel customization, new Scroll Shooting kit, added tutorials, and more. Come and explore!
#gbbasic #ga...

👉 bsky.app/profile/wangrenxin.bsky....

#IndieSpotlight

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🌟 Spotlight: @wangrenxin.bsky.social

With the new Scroll Shooting kernel, GB BASIC now supports creating shooter games! tonywang.itch.io/gbb-scroll-s...
#gbbasic #gameboy #gamedev #gbdev #screensh...

👉 bsky.app/profile/wangrenxin.bsky....

#IndieSpotlight

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🌟 Spotlight: @wangrenxin.bsky.social

New GB BASIC tutorial chapters are now available.
#gbbasic #gameboy #gamedev #gbdev #screenshotsaturday

👉 bsky.app/profile/wangrenxin.bsky....

#IndieSpotlight

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New GB BASIC tutorial chapters are now available.
#gbbasic #gameboy #gamedev #gbdev #indiedev #screenshotsaturday

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With the new Scroll Shooting kernel, GB BASIC now supports creating shooter games! tonywang.itch.io/gbb-scroll-s...
#gbbasic #gameboy #gamedev #indiedev #gbdev #screenshotsaturday

20 9 0 0
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Merry Christmas! GB BASIC v1.5 is now live! Featuring a kernel customization, new Scroll Shooting kit, added tutorials, and more. Come and explore!
#gbbasic #gameboy #gbdev #gamedev #indiedev

23 10 0 0
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GB BASIC v1.4 is out now🚀This release adds key features, QOL improvements, and bug fixes:
🔹SGB support
🔹One-click preview for maps, scenes & actors
🔹Memory statements can get asset banks/addresses
🔹New tutorials chapters
#gbbasic #gameboy #gbdev #gamedev #indiedev

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Quality of life improvements: instant map, scene, and actor preview by just one click.
#gbbasic #gbdev #gameboy #gamedev #indiedev

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The ongoing SGB features #gbbasic
#gbdev #gameboy #gamedev #indiedev

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Tutorials Chapter VIII "Scene and Object System" is now complete. This chapter contains key information on how to use features such as Scene, Trigger, Actor, Projectile, Emote, and Palette in GB BASIC. Check it out: paladin-t.github.io/kits/gbb/lea...
#gbdev #gbbasic #gameboy #gamedev

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GB BASIC v1.3 is now available. This update adds support for importing external ROMs, improves API flexibility, and fixes some known bugs.
#gbbasic #gbdev #gameboy #gamedev #indiedev

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GB BASIC v1.2 is available now with web Tutorials, various bug fixes, and feature improvements.
#gbbasic #screenshotsaturday #gbdev #gameboy #gamedev

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The promised Tutorials system is now live. paladin-t.github.io/kits/gbb/lea...
#gbbasic #screenshotsaturday #gbdev #gameboy #gamedev

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New "README" program in GB BASIC
#gbbasic #screenshotsaturday #gbdev #gameboy #gamedev

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New "Minimal" starter kit for GB BASIC
#gbbasic #screenshotsaturday #gbdev #gameboy #gamedev

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Give a welcome to @wangrenxin.bsky.social developer of #GBBasic (for making #GameBoy games) who has joined bluesky

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Bar chart with values:
Merged Tools	Count - Merged Tools
GBBasic	1
GBDK	17
GBStudio	75
libgb++	1
Matlab GB	1
Unknown/ASM	10
ZGB	1

Bar chart with values: Merged Tools Count - Merged Tools GBBasic 1 GBDK 17 GBStudio 75 libgb++ 1 Matlab GB 1 Unknown/ASM 10 ZGB 1

Bar chart with values:
Merged Tools	Count - Merged Tools
Cross ZGB	1
GBDK	1
GBStudio	2
Unknown/ASM	2
Total Result	6

Bar chart with values: Merged Tools Count - Merged Tools Cross ZGB 1 GBDK 1 GBStudio 2 Unknown/ASM 2 Total Result 6

What tools were used to make #gameboy games in #gbcompo25 ? Similar to previous compos + new tooling.

- #gbstudio main share
- #asm, #gbdk / C, #zgb a couple
- New! #GBBasic #libgb++ #MatlabGB

"Unknown" == likely #asm (#rgbds, #wladx, etc)

Data using: github.com/bbbbbr/gbtoo...
#retrodev #gbdev

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Developer of the #GBBasic engine and app for #GameBoy released "2.0" roadmap plan for what is next

Tutorials, Custom VMs (maybe like engine eject for GBStudio?), SGB Border, Debugger, Compiler improvements

tonywang.itch.io/gbbasic/devl...

More details plan here
steamcommunity.com/app/2308700/...

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gbbasic game boy game of pixel art room with shelves rug, walls, person

gbbasic game boy game of pixel art room with shelves rug, walls, person

gbbasic source code editor showing two source files of basic language

gbbasic source code editor showing two source files of basic language

gbbasic music editor showing a tracker view of song

gbbasic music editor showing a tracker view of song

gbbasic game boy game of pixel art room reversi game

gbbasic game boy game of pixel art room reversi game

Official #GBBasic is released, for making #Gameboy ROMs with integrated editor (assets, music, code)

Like #GBStudio but using a Basic language (it uses #gbvm inside)

Web version free, desktop ones on steam $18 usd
tonywang.itch.io/gbbasic
Source code
github.com/paladin-t/gbb

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Two panel meme image of Michael Scott character from the office sniffing a glass of wine with the text: INSPECTING THE ROMS. Left panel: (SNIFFING LOUDLY). Right panel: THIS IS A GBDK

Two panel meme image of Michael Scott character from the office sniffing a glass of wine with the text: INSPECTING THE ROMS. Left panel: (SNIFFING LOUDLY). Right panel: THIS IS A GBDK

New release of #gbtoolsid 1.5.2

Console & web app to ID tools used to make #GameBoy ROMs

Changes of last few versions:
- Improve detection: #GBStudio, VGM2GBSFX, #GBDK, #GBBasic
- Detect #GBSDK
- Linux and Mac Arm64 builds

Console: github.com/bbbbbr/gbtoo...
Web: bbbbbr.github.io/gbtoolsid_web/

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Release Game Boy Tools ID 1.4.7 · bbbbbr/gbtoolsid Version 1.4.7 Detect GBForth Detect GBBasic Alpha 3 Detect TonicFur Audio Engine

New release of #gbtoolsid 1.4.7 detects:
- #GBForth
- #GBBasic Alpha 3
- TonicFur Audio

Console: (Linux, Windows, Mac): github.com/bbbbbr/gbtoo...

Web: bbbbbr.github.io/gbtoolsid_web/

App for IDing tools used to build Game Boy ROMs (such as #GBDK, #GBStudio, #hugedriver, etc)

#gbdev #retrogaming

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