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GBCbag 2 | Distribute your Gameboy (Color) game as standalone application (even on Steam) by Chris from EASTPIXEL Distribute your Gameboy (Color) game as a standalone application.

Lovely #GBdev and #GBCdev people. GBCbag 2.6.0 is here!

Finally change the program/game icon yourself. It was a pleasure to create custom versions for many of you, but now it's your turn ... 😆

Thanks 😍

#GameBoy #GameBoyColor #GBC #GBCbag #Gamedev #GBStudio #EASTPIXEL #indiegames

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16x16 and 8x8 NES-styled sprites of Veve my deerest

Who knows what this will entail. I've made a 16-bit sprite and now I'm going backwards 😭 got too many ideas man

#gamedev #gbdev #gbstudio #deer #indiedev #moxiegb

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RAM MON is a GB BASIC program runs on GameBoy, which allows it to read and write to the memory bus directly github.com/paladin-t/ra...
#gbbasic #gbdev #gameboy #gamedev #homebrew

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Ok, this boss fight kinda sucks ass 😭. BUT I know how to make it better. That's why you playtest as early and as frequently as possible!

#gamedev #indiegamedev #gbdev

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has anyone modded a GBA SP with a custom motherboard? ideally with a more powerful CPU that retains backwards compatibility with the original thumb instruction set. i have dreams but idk how plausible they are. #gameboy #gbdev

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I took the Super Game Boy code I made for Petal Crash GBC and made a code example that shows off booting custom SNES code and then having the Game Boy side send files to the SNES as needed.

Code and ROM (under "releases"): code.novasquirrel.com/Maffi/SuperG...

#snesdev #gbdev #gamedev

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Buck and the Cursed Cartridge has been nominated for the Retro World Award of the Debug Indie Game Awards 2026 😍

Thanks so much for the nomination @debugawards.com 🙏

#gbc #gbstudio #gbdev #gameboycolor #modretro #chromatic

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GitHub - illinx/gba2: A collection of romhacks and emulators that support the gba2 spec A collection of romhacks and emulators that support the gba2 spec - illinx/gba2

GBA2 -- extension of the spec for #GameboyAdvance, which adds support for a second local controller

#gba #gbadev #gbdev #retrodev #romhacking #emudev #emulation #retrogaming #gameboy

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I added a minigame to MOXIE 🦌🛹! An automatic sidescroller where you're skating away, but you get chased by the main villain of this game: Gina, the "Hound Killer"

She also makes an appearance in the previous level but I haven't finished it yet lol

#gamedev #gbdev #gbstudio #deer #indiedev #moxiegb

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MOXIE // Graffiti Burst (Demo) by PlatinaXO Skate and Tag to gain points while avoiding the cops!

MOXIE // GB DEMO UPDATE OUT NOW
Play: platinaxo.itch.io/moxie-graffi...
Full list of changes: platinaxo.itch.io/moxie-graffi...

Biggest changes:
Grinding is fully automatic
Reworked tricking system
Graffiti is now B button
Added Tamale tutorial

#gamedev #gbdev #gbstudio #deer #indiedev #moxiegb

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My OC, Veve the deer drawn in an 8-bit style, with the sprite itself having 4 colors. Her head is tilted upwards and she has a serious yet coy expression. She's holding 2 spray cans in each of her hands/hooves, with one being up close and pointed at the viewer. She's surrounded by a yellow outline and various random symbols. The background is another 4 colour drawing, depicting simple buildings.

My OC, Veve the deer drawn in an 8-bit style, with the sprite itself having 4 colors. Her head is tilted upwards and she has a serious yet coy expression. She's holding 2 spray cans in each of her hands/hooves, with one being up close and pointed at the viewer. She's surrounded by a yellow outline and various random symbols. The background is another 4 colour drawing, depicting simple buildings.

GBC version, using only greens and without a background.

GBC version, using only greens and without a background.

Steezy Peasy 🦌⛫💨

In-Game Art for MOXIE // Graffiti Burst

#gamedev #gbdev #gbstudio #deer #indiedev #moxiegb

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Veve sitting with her legs partially crossing, arms out and against the "floor". She's looking at the viewer with a neutral expression. This pixel art illustration is in black and white with medium contrast. The whole drawing is a reference to Denzel Curry's 2024 album: KING OF THE MISCHIEVOUS SOUTH. The text at the bottom says "DEER" in blocky letters.

Veve sitting with her legs partially crossing, arms out and against the "floor". She's looking at the viewer with a neutral expression. This pixel art illustration is in black and white with medium contrast. The whole drawing is a reference to Denzel Curry's 2024 album: KING OF THE MISCHIEVOUS SOUTH. The text at the bottom says "DEER" in blocky letters.

Colorized version of the drawing.

Colorized version of the drawing.

Denzel Curry's album, KING OF THE MISCHIEVOUS SOUTH, which was the reference used for my pixel art illustration. Denzel is sitting wide with his hands balled into fists as he looks down at you. Behind him, several faces and body parts are present, though smeared and blurred. The text at the bottom is the standard disclaimer: "Parental Advisory: Explicit Content"

Denzel Curry's album, KING OF THE MISCHIEVOUS SOUTH, which was the reference used for my pixel art illustration. Denzel is sitting wide with his hands balled into fists as he looks down at you. Behind him, several faces and body parts are present, though smeared and blurred. The text at the bottom is the standard disclaimer: "Parental Advisory: Explicit Content"

QUEEN OF THE MISCHIEVOUS SOUTH

Reference to Denzel Curry's KOTMS, a huge inspo for my upcoming game, MOXIE // Graffiti Burst!

Play the Demo: platinaxo.itch.io/moxie-graffi...
Save the pre-launch Kickstarter: www.kickstarter.com/projects/pla...

#gamedev #gbdev #gbstudio #deer #indiedev #moxiegb

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Street Fighter Alpha 3 for Game Boy Advance Promo Art (2002)

#Gaming #RetroGaming #Arcade #Nintendo #GBA #GameBoyAdvance #StreetFighter #GameArt #Photography #Art #Capcom #GameBoy #FGC #GameDev #IndieDev #GBDev #GamingSky #PromoSky

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GB BASIC on Steam GameBuilder BASIC (GB BASIC) is a retro Fantasy Console that generates ROMs compatible with the popular handheld game console.

GB BASIC v1.8.1 is live now. This update enhanced the map editor, along with tiles and actor assets analysis features. It also improves editor usability and fixes known issues. store.steampowered.com/app/2308700/
#gbbasic #gameboy #gbdev #gamedev #indiedev

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After the mall, Veve decides to skate down to the subway, but of course she's not safe even there.

Here, you can drop from the main platform onto the train tracks to dodge the cops, but you'll have to watch out to not crash into the trains there!

#gamedev #gbdev #gbstudio #deer #indiedev #moxiegb

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#GameBoyAdvance homebrew WarioWare-style microgame collection made by students

github.com/grc-cohort-2...

#retrodev #gba #gbdev #gbadev #retrogaming #gameboy #programming #gamedev

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Got distracted oops

Shoutout Metal Gear Ghost Babel
#gamedev #gbdev #gbstudio

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From left to right: Veve, Izumi, Chiquita, Tamale, Zaya & Imani. You'll encounter and recruit each character as the story goes on, with Izumi being the first and Imani the last.

From left to right: Veve, Izumi, Chiquita, Tamale, Zaya & Imani. You'll encounter and recruit each character as the story goes on, with Izumi being the first and Imani the last.

New MOXIE crew. Regina had to be cut for multiple reasons, the biggest being I couldn't fit her in the story, and her name is also too similar to the antagonist lmaoo

Once I finish the final 2 areas, you'll get to know about the final 2 members!

#gamedev #gbdev #gbstudio #deer #indiedev #moxiegb

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Since the player's goal is to avoid conflict rather than initiate it, I discovered during play testing that a way more efficient alien tracker is needed.

#screenshotsaturday
#gameboy #indiegame #retrogaming #gamedev #retro #indiedev #gbdev #nintendo #rgbds #RTS #pixelart

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Veve skating in front of an explosive graffiti-esque background, with "MOXIE Graffiti Burst" in stylized graffiti text, with the game's logo. The text in the bottom right says "A retro GB compatible game!"

Veve skating in front of an explosive graffiti-esque background, with "MOXIE Graffiti Burst" in stylized graffiti text, with the game's logo. The text in the bottom right says "A retro GB compatible game!"

MOXIE // Graffiti Burst's Demo is OUT NOW!
Play here: platinaxo.itch.io/moxie-graffi...

Save my kickstarter for when it launches, goes towards an OST and graffiti art!: www.kickstarter.com/projects/pla...

Art drawn by @cosmocommand.bsky.social !❤️

#gamedev #gbdev #gbstudio #deer #indiedev #moxiegb

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The new version of midi2uge now converts massive pad/chords from midi data into single-channel arpeggios in UGE format. You can use this feature to mix multiple instruments on one track conversion too. #8bit #chiptune #gameboy #nintendo #gbstudio #gbdev #gbdk beatscribe.itch.io/midi2uge-hug...

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The game over player stats screen of SATTERM.

The game over player stats screen of SATTERM.

The game over message a player gets when they lose the game.

The game over message a player gets when they lose the game.

Been doing some play testing while on the bus. Got a little greedy with a rocket launch and managed to hit game over with 35 minutes. 😂

#gameboy #indiegame #retrogaming #gamedev #retro #indiedev #gbdev #nintendo #rgbds #RTS #pixelart

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2nd level of the mall (empty for now)! Focusses a lot on bouncing on these overhangs! Once you make it to the exit, it leads to the rooftops where you will meet the overarching villain!

#gamedev #gbdev #gbstudio #deer #indiedev #moxiegb

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GB BASIC v1.8 is now live. With new local palette, and edit-as-image features for map assets, you can now edit map assets pixel by pixel in an intuitive way.
#gbbasic #gamedev #gameboy #gbdev #indiedev #gameengine

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I've recently begun alpha testing SATTERM!

It's honestly been great so far; I've found things where I was like "this thing needs to be a feature", one of which is viewing mission flags!

#gameboy #indiegame #retrogaming #gamedev #retro #indiedev #gbdev #nintendo #rgbds #RTS #pixelart

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Someone said to remove the pausing when you tag, cuz it could ruin the flow of the game, but I personally like it as some fake ass impact frames. Does anyone have any suggestions or their opinions from the previews so far 🥺?
#gbdev #gbstudio #moxiegb

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Updated the mall a bit, and can now grind on the escalators. For this level, the goal is to tag all the spots (I missed one oops)

There will be NPCs trying to stop you too of course, I just haven't made them yet, but they'll be some Bear Mall Cops

#gamedev #gbdev #gbstudio #deer #indiedev #moxiegb

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A reimagining of the original 1986 NES game, Metroid: Zero Mission takes the bare-bones structure of the first Metroid and rebuilds it with the kind of polish, pacing, and visual flair only the GBA could offer. Crucially, Zero Mission respects your time. It gently nudges you in the right direction with subtle environmental cues and clever map design, but it never holds your hand. Every power-up—from the Morph Ball to the Varia Suit—unlocks meaningful new possibilities. This is Metroidvania design at its cleanest and most intuitive.

A reimagining of the original 1986 NES game, Metroid: Zero Mission takes the bare-bones structure of the first Metroid and rebuilds it with the kind of polish, pacing, and visual flair only the GBA could offer. Crucially, Zero Mission respects your time. It gently nudges you in the right direction with subtle environmental cues and clever map design, but it never holds your hand. Every power-up—from the Morph Ball to the Varia Suit—unlocks meaningful new possibilities. This is Metroidvania design at its cleanest and most intuitive.

A reimagining of the original 1986 NES game, Metroid: Zero Mission takes the bare-bones structure of the first Metroid and rebuilds it with the kind of polish, pacing, and visual flair only the GBA could offer. Crucially, Zero Mission respects your time. It gently nudges you in the right direction with subtle environmental cues and clever map design, but it never holds your hand. Every power-up—from the Morph Ball to the Varia Suit—unlocks meaningful new possibilities. This is Metroidvania design at its cleanest and most intuitive.

A reimagining of the original 1986 NES game, Metroid: Zero Mission takes the bare-bones structure of the first Metroid and rebuilds it with the kind of polish, pacing, and visual flair only the GBA could offer. Crucially, Zero Mission respects your time. It gently nudges you in the right direction with subtle environmental cues and clever map design, but it never holds your hand. Every power-up—from the Morph Ball to the Varia Suit—unlocks meaningful new possibilities. This is Metroidvania design at its cleanest and most intuitive.

A reimagining of the original 1986 NES game, Metroid: Zero Mission takes the bare-bones structure of the first Metroid and rebuilds it with the kind of polish, pacing, and visual flair only the GBA could offer. Crucially, Zero Mission respects your time. It gently nudges you in the right direction with subtle environmental cues and clever map design, but it never holds your hand. Every power-up—from the Morph Ball to the Varia Suit—unlocks meaningful new possibilities. This is Metroidvania design at its cleanest and most intuitive.

A reimagining of the original 1986 NES game, Metroid: Zero Mission takes the bare-bones structure of the first Metroid and rebuilds it with the kind of polish, pacing, and visual flair only the GBA could offer. Crucially, Zero Mission respects your time. It gently nudges you in the right direction with subtle environmental cues and clever map design, but it never holds your hand. Every power-up—from the Morph Ball to the Varia Suit—unlocks meaningful new possibilities. This is Metroidvania design at its cleanest and most intuitive.

A reimagining of the original 1986 NES game, Metroid: Zero Mission is Metroidvania design at its cleanest and most intuitive.

#Gaming #RetroGaming #Nintendo #GBA #Metroid #Samus #GameArt #GameBoyAdvance #Platformer #Metroidvania #Art #Photography #GameDev #IndieDev #GBDev #GamingSky #PromoSky

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Spring Development Update! I'll be off from all socials for a while to focus on the final stage of Aaling's development.

www.kickstarter.com/projects/wei...

#gameboy #GBC #gamedev #indiegame #indiedev #RPG #gbstudio #gbdev #retrogaming #ドット絵

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From the Gameboy community on Reddit: Flash puzzle game "Bloxorz" - homebrew demake for Game Boy/Game Boy Color Explore this post and more from the Gameboy community

Bloxorz #flashgame homebrew demake for #GameBoy / #GBC

#retrodev #retrogaming #gbdev

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